Beursault Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -2, D:1) a bat corpse (skeletalised by now) (3, 4, D:1) a quokka corpse (skeletalised by now) (29, 6, D:1) a +0 dagger (39, -6, D:1) a +0 leather armour (51, 6, D:1) a +0 club a goblin skeleton (57, -19, D:1) a +0 dagger a kobold skeleton (59, 3, D:1) a frilled lizard skeleton (61, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) 4 stones (10, -22, D:2) a +0 flail (11, -3, D:2) an adder corpse (16, -15, D:2) a +0 whip (17, -33, D:2) a scroll of noise (24, -29, D:2) a +0 hand axe (37, -36, D:2) the +5 war axe "Zis Kauf" {freeze, *Rage rN+++ SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. (47, -31, D:2) a +2 cloak of preservation