Beursault Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 3, D:1) a rat corpse (skeletalised by now) (3, -13, D:1) a hobgoblin corpse (skeletalised by now) (10, 4, D:1) a frilled lizard skeleton (12, -22, D:1) a rat skeleton (16, 20, D:1) a +0 ring mail (18, -30, D:1) a +0 mace (25, -31, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, -30, D:1) a rat corpse (skeletalised by now) (32, 7, D:1) a ball python corpse (skeletalised by now) (33, -15, D:1) a ball python skeleton (33, -1, D:1) a +0 whip (42, -36, D:1) a frilled lizard corpse (skeletalised by now) (43, -19, D:1) a bat skeleton (44, -20, D:1) a ball python skeleton (44, 17, D:1) a bat skeleton (45, 11, D:1) 3 curare-tipped darts (45, 13, D:1) a +0 scale mail (53, 6, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (55, -31, D:1) a bat corpse (skeletalised by now) (55, -15, D:1) a +0 pair of boots (57, -30, D:1) a +0 buckler (57, -9, D:1) a +0 dagger (57, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 3, D:2) a +0 sling (1, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 13, D:2) a +0 club 4 stones (4, 21, D:2) a +0 short sword a +1 scale mail of poison resistance the human corpse of Terence (7, 8, D:2) the felid corpse of Beursault (skeletalised by now) (14, 42, D:2) a potion of ambrosia (15, 39, D:2) 2 potions of curing (19, 12, D:2) a +0 club (19, 39, D:2) a +0 dagger (20, 40, D:2) a hobgoblin corpse (26, 41, D:2) a +0 club (28, 35, D:2) a rat corpse (skeletalised by now) (29, 41, D:2) a +0 dagger 2 stones a kobold corpse (38, 28, D:2) 6 stones (42, 38, D:2) a bat corpse (skeletalised by now)