Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13100512375828819984 45 Beursault the Apothecary (level 3, -1/31 HPs) Began as an Octopode Alchemist on Aug 29, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:32 (1518 turns). Beursault the Apothecary (Octopode Alchemist) Turns: 1518, Time: 00:06:33 Health: -1/31 AC: 21 Str: 7 XL: 3 Next: 64% Magic: 0/6 EV: 2 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . b - +0 shortbow rCold . . . [offhand occupied] rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 shortbow (weapon) Missiles h - 6 poisoned darts Scrolls c - 2 scrolls of identify {unknown} f - a scroll of poison {unknown} i - a scroll of brand weapon {unknown} Potions a - a potion of magic e - 3 potions of curing {unknown} g - a potion of attraction {unknown} Skills: * Level 1.5 Ranged Weapons * Level 2.1 Dodging * Level 3.0 Stealth * Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 0.2 Air Magic * Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 8% 1 b - Mercury Arrow Conj/Alch 20% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Scorch Fire 2% 2d5 28% 2 Olgreb's Toxic Radiance Alch 15% N/A 34% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Flame Wave Conj/Fire 3% 2d5 83% 4 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History A rat comes into view. Your life force feels restored. Your Stealth skill increases to level 3! You shoot an arrow. The arrow closely misses the adder. The rat squeaks loudly. The adder closely misses you. A gnoll comes into view. It is wielding a +0 spear. You shoot an arrow. The gnoll shouts! The arrow hits the adder. The adder is heavily wounded. The adder closely misses you. The adder barely misses you. A gnoll comes into view. It is wielding a +0 club. You shoot an arrow. The arrow misses the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! Your magical contamination has completely faded away. You shoot an arrow. The arrow barely misses the adder. You feel sick. The adder bites you but does no damage. You shoot an arrow. The arrow hits the adder! You kill the adder! You feel sick. Your Alchemy skill increases to level 4! You shoot an arrow. The arrow barely misses the gnoll. You feel sick. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 whip Poisonous fumes billow around the gnoll! The gnoll is poisoned. You feel sick. You are no longer poisoned. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. The gnoll hits you with a +0 whip. You die... ......... .#..##.######. .. .............. .. ...###.######. .. ##.# #.# j# #.###<####### j# #...........## )# #####.####...####.# #.# #.....♣jr# ######.# #...###### ..^....# ##### ######## You could see a gnoll (poisoned) and a rat. Vanquished Creatures An adder (D:2) A gnoll (D:2) 3 giant cockroaches (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 3 bats An endoplasm (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beursault the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 277 | D:1 | You fall into a shaft and drop 1 floor! 363 | D:1 | Learned a level 2 spell: Mercury Arrow 972 | D:1 | Reached skill level 1 in Ranged Weapons 1251 | D:1 | Reached XP level 3. HP: 20/20 MP: 1/6 1515 | D:2 | Reached skill level 4 in Alchemy 1516 | D:2 | HP: 1/21 [gnoll/+0 whip (7)] 1518 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic D:2: layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 1 | 1.5 Stealth | 3 | 3.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 1.0 Air Magic | | 0.2 Action || total ---------------------------++------- Fire: Shortbow || 55 Cast: Poisonous Vapours || 11 Mercury Arrow || 8 Use: Potion || 1 Armour: Skin || 14 Dodge: Dodged || 18