Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 13726006875051169420 23 Biel125 the Magician (level 2, -2/19 HPs) Began as a Merfolk Hedge Wizard on Nov 22, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:11:03 (880 turns). Biel125 the Magician (Merfolk Hedge Wizard) Turns: 880, Time: 00:11:04 Health: -2/19 AC: 3 Str: 10 XL: 2 Next: 95% Magic: 0/6 EV: 11 Int: 13 God: Gold: 87 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . f - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword e - a +0 club g - a +0 short sword (weapon) i - a +0 club Missiles h - 6 stones Armour b - a +0 robe c - a +0 hat (worn) f - a +0 leather armour (worn) j - a +0 leather armour Jewellery k - an amulet of reflection Skills: + Level 0.1 Short Blades + Level 0.1 Armour + Level 3.0 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 1.9 Conjurations + Level 1.0 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Magic Dart Conj 28% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 30% 2 Blink Tloc 8% N/A 34% 2 Grave Claw Necr 8% 2d7 34% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 flail. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You don't have enough magic to cast this spell. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! Your magical contamination has completely faded away. There are monsters nearby! Okay, then. It was a potion of heal wounds. You feel much better. The gnoll closely misses you. You barely miss the gnoll. The gnoll hits you with a +0 flail. x3 * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll hits you with a +0 flail. You die... ..# .. .. #. #.## ..## ##jj# #.@j# #...##### #.......# +.#.....# ####..### ##.# #.. ##.# .# You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) 4 jackals (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) 2 bats (D:1) 2 endoplasms 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 260 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 880 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, minmay_tromino_v4_c D:2: layout_rooms, serial_shops, nicolae_shop_swords_in_saltire, nicolae_shop_rolling_square, nicolae_shop_temple_entry_statues_fountains, minmay_misc_feat_encased, kennysheep_generic_room_5 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Short Blades | | 0.1 Armour | | 0.1 Stealth | | 2.5 Spellcasting | | 3.3 Conjurations | | 1.9 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 2 Short sword || 47 Cast: Magic Dart || 52 Use: Scroll || 3 Potion || 2 Armour: Leather armour || 92 Dodge: Dodged || 70