Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 13756884248728561030 9 Biel125 the Magician (level 2, -2/19 HPs) Began as a Merfolk Hedge Wizard on Nov 23, 2025. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:59 (312 turns). Biel125 the Magician (Merfolk Hedge Wizard) Turns: 312, Time: 00:04:00 Health: -2/19 AC: 5 Str: 10 XL: 2 Next: 12% Magic: 6/6 EV: 10 Int: 13 God: Gold: 56 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . e - +0 ring mail rPois . c - melded +0 hat rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe c - a +0 hat (melded) e - a +0 ring mail (worn) Scrolls g - a scroll of noise {unknown} Potions f - a potion of lignification {unknown} h - a potion of curing {unknown} Talismans i - a quill talisman (active) Skills: + Level 0.2 Armour + Level 3.0 Dodging + Level 2.1 Stealth + Level 3.2 Spellcasting + Level 1.6 Conjurations + Level 1.0 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 52% 2 Blink Tloc 8% N/A 54% 2 Grave Claw Necr 8% 2d7 54% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The hobgoblin hits you. The web tears apart. The ribbon worm bites you! The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin misses you. Your magical contamination has completely faded away. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The ribbon worm bites you but does no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The ribbon worm closely misses you. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. Magic courses through your body. The ribbon worm bites you! You die... ♣♣ #........ ♣♣P #........ ♣P. ##....... . #.. ###....#. ..####.. #....#.## ........ ####.####.# ........#####.....# #.# ......w#..........# #.# ....)Kg@.####.....# .# ......#### #.....# ..... ###.### .#.. #.# #. #.# .. #.# # #.# You could see a ribbon worm (catching breath), a hobgoblin and a kobold. Vanquished Creatures 2 endoplasms (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 270 | D:1 | You fall into a shaft and drop 1 floor! 312 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Armour | | 0.2 Stealth | | 2.1 Spellcasting | | 3.2 Conjurations | | 1.6 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 38 Cast: Magic Dart || 9 Use: Potion || 1 Armour: Ring mail || 23 Dodge: Dodged || 22 Form: Quill || 1