Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14941439966537848942 18 Biel125 the Magician (level 2, 0/19 HPs) Began as a Merfolk Hedge Wizard on Nov 23, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:56 (810 turns). Biel125 the Magician (Merfolk Hedge Wizard) Turns: 810, Time: 00:06:56 Health: 0/19 AC: 4 Str: 10 XL: 2 Next: 70% Magic: 4/6 EV: 11 Int: 13 God: Gold: 80 SH: 0 Dex: 13 Spells: 2/7 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg + . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . h - +0 pair of boots Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.23/turn j - ring of positive energy MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -3) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) h - a +0 pair of boots (worn) l - a +0 pair of gloves (worn) Jewellery g - a ring of willpower (worn) j - a ring of positive energy (worn) Potions d - a potion of magic e - 2 potions of haste f - a potion of ambrosia {unknown} Skills: + Level 1.0 Short Blades + Level 2.8 Dodging + Level 2.3 Stealth + Level 3.4 Spellcasting + Level 1.6 Conjurations + Level 1.1 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Mercury Arrow Conj/Alch 8% 2d6 24% 2 c - Grave Claw Necr 8% 2d7 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 10% N/A 22% 2 Blink Tloc 8% N/A 24% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 47% 3 Launch Clockwork Bee Frge 2% N/A 54% 3 Eringya's Surprising Cr Summ 5% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. You closely miss the adder. The adder is severely wounded. You feel very sick. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. You die... ##### #<.(# ###.# #.# #.# #.# #.# #.# #@# #S# #.# #.# #.# #.# #.# #.# You could see an adder. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 193 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 554 | D:1 | Reached skill level 1 in Short Blades 596 | D:1 | Learned a level 2 spell: Mercury Arrow 599 | D:1 | Learned a level 2 spell: Grave Claw 810 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_rooms, minmay_small_reverse_x D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.3 Spellcasting | | 3.4 Conjurations | | 1.6 Summonings | | 1.1 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 43 Cast: Magic Dart || 37 Use: Scroll || 2 Armour: Robe || 28 Dodge: Dodged || 48