Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 2749081429765181280 2 Biel125 the Magician (level 1, -1/13 HPs) Began as a Merfolk Hedge Wizard on Nov 23, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:08 (39 turns). Biel125 the Magician (Merfolk Hedge Wizard) Turns: 39, Time: 00:01:09 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 1/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 flail Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of magic Skills: + Level 0.2 Short Blades + Level 2.6 Dodging + Level 2.1 Stealth + Level 3.0 Spellcasting + Level 1.6 Conjurations + Level 1.0 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Blink Tloc 6% N/A 26% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A rat comes into view. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The rat squeaks loudly. You hit the rat. You kill the rat! An endoplasm comes into view. There is a staircase leading out of the dungeon here. The rat barely misses you. The endoplasm quivers. You hit the rat. The rat is moderately wounded. The rat closely misses you. You barely miss the rat. The rat is moderately wounded. The rat bites you. You closely miss the rat. The rat is moderately wounded. The rat completely misses you. You closely miss the rat. The rat is moderately wounded. The rat bites you but does no damage. The endoplasm barely misses you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. The endoplasm freezes you. You are frozen. You hit the rat. The rat is severely wounded. You hit the rat but do no damage. The rat is severely wounded. The endoplasm barely misses you. The rat closely misses you. You hit the rat but do no damage. The rat is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ...........# .# .........$.##.# ..............# ..............# ..............# .........♣...# ........ß....# ......rJ.....# .##....@.....# .......<.....# .##..........# .##..#..†.#### #!.........# ..#.######## . # You could see an endoplasm and a rat. Vanquished Creatures A ball python (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 39 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 4 Armour: Robe || 5 Dodge: Dodged || 6