Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 17498328756162994562 17 Biel125 the Magician (level 2, -2/19 HPs) Began as a Merfolk Hedge Wizard on Nov 24, 2025. Was a Believer of Elyvilon. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:14 (1354 turns). Biel125 the Magician (Merfolk Hedge Wizard) Turns: 1354, Time: 00:09:15 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 4/6 EV: 11 Int: 13 God: Elyvilon [**....] Gold: 54 SH: 0 Dex: 13 Spells: 1/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: Renounce Religion, Purification, Heal Other You were on level 2 of the Dungeon. You worshipped Elyvilon. Elyvilon was pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 spear Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls f - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} i - a scroll of silence {unknown} j - a scroll of identify {unknown} Potions d - a potion of magic k - a potion of heal wounds {unknown} Skills: + Level 0.2 Short Blades + Level 3.0 Dodging + Level 2.5 Stealth + Level 3.2 Spellcasting + Level 1.9 Conjurations + Level 1.0 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 11% 1 b - Searing Ray Conj 14% 2d5 16% 2 c - Shock Conj/Air 16% 1d4 16% 1 d - Blink Tloc 6% N/A 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Grave Claw Necr 6% 2d7 26% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Swiftness Air 2% N/A 56% 3 Fulminant Prism Conj/Alch 2% 3d5 83% 4 Airstrike Air 1% 2d(1-17) 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Elyvilon Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Terence looks scornfully at you. Casting: Shock (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +4 scale mail of positive energy (77% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) You hit Terence. Terence is lightly wounded. You stop channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! You completely miss Terence. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence closely misses you. You hit Terence. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail! Elyvilon protects you from harm! You hit Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." ### #.# #########.################ #......................... #########.################ #.# #.# #@# #@# ... ...## #...# #.... ....# ##.... You could see Terence. Vanquished Creatures A dart slug (D:1) 3 endoplasms 2 hobgoblins (D:1) 2 quokkas (D:2) 2 bats A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 628 | D:1 | Found a faded altar of an unknown god. 636 | D:1 | Prayed at the altar of an unknown god. 636 | D:1 | Became a worshipper of Elyvilon the Healer 636 | D:1 | Reached * piety under Elyvilon 712 | D:1 | Learned a level 2 spell: Searing Ray 1279 | D:2 | Learned a level 1 spell: Shock 1282 | D:2 | Learned a level 2 spell: Blink 1301 | D:2 | Reached ** piety under Elyvilon 1343 | D:2 | Noticed Terence 1351 | D:2 | Elyvilon protects you from harm! 1354 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, ebering_ecumenical_altar_box D:2: minmay_inner_zag, layout_basic, uniq_sigmund, uniq_terence, uniq_robin Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Short Blades | | 0.2 Stealth | | 2.5 Spellcasting | | 3.2 Conjurations | | 1.9 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 36 Cast: Magic Dart || 26 Searing Ray || 4 Shock || 1 Use: Potion || 1 Armour: Robe || 47 Dodge: Dodged || 79