Biel125 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 6, D:1) a frilled lizard skeleton (2, 4, D:1) a ball python skeleton (3, 5, D:1) a +0 dagger a goblin skeleton (3, 6, D:1) a +0 dagger 2 stones (4, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 6, D:1) a quokka skeleton (6, -5, D:1) a ball python corpse (skeletalised by now) (8, 2, D:1) a +0 hand axe (8, 9, D:1) a ball python skeleton (8, 26, D:1) a rat skeleton (8, 31, D:1) a +0 club (10, 4, D:1) a +0 dagger (10, 14, D:1) a +0 club (12, 11, D:1) a +0 leather armour (12, 39, D:1) a frilled lizard skeleton (23, 38, D:1) 5 stones (24, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 11, D:1) 3 stones (49, 35, D:1) a hobgoblin skeleton (53, 16, D:1) a +0 robe Level 2 of the Dungeon (4, 9, D:2) a +0 club (11, 5, D:2) a +0 dagger (13, 0, D:2) a quokka corpse (skeletalised by now) (21, -1, D:2) a +0 short sword (28, 15, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (37, 16, D:2) a jackal corpse (skeletalised by now) (38, 19, D:2) a jackal corpse (skeletalised by now) (38, 36, D:2) a ball python corpse (skeletalised by now) (41, 21, D:2) 3 stones (45, 30, D:2) a quokka corpse (skeletalised by now) (48, 33, D:2) a frilled lizard skeleton (49, 16, D:2) a +0 dagger (51, 25, D:2) a ball python corpse (skeletalised by now) (54, 34, D:2) a +0 mace a +0 sling a goblin skeleton (59, 14, D:2) a +0 sling (61, 27, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (62, 27, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (2, 4, D:3) 2 boomerangs (3, 18, D:3) a scroll of blinking (5, 18, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (7, 18, D:3) a scroll of amnesia (7, 25, D:3) the human corpse of Sigmund (skeletalised by now) (9, -18, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (10, -11, D:3) a +0 falchion a +0 ring mail the human corpse of Terence (skeletalised by now) (20, 17, D:3) a quokka skeleton (21, 10, D:3) a +0 leather armour a +0 club (22, 8, D:3) a +0 robe a +0 dagger a +0 dagger a +0 whip (22, 9, D:3) a +0 club a goblin skeleton (25, 16, D:3) a +0 dagger an orc skeleton (25, 17, D:3) the felid skeleton of Natasha (28, 17, D:3) a +0 spear (29, -6, D:3) a bat skeleton (41, -12, D:3) 4 stones (46, -12, D:3) a +0 dagger a kobold skeleton (50, 11, D:3) 8 stones (51, -7, D:3) 5 poisoned darts (51, -3, D:3) 3 stones a +0 short sword a +0 ring mail (53, 1, D:3) a rat skeleton (54, 5, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour (6, -2, D:4) a ball python corpse (skeletalised by now) (22, 15, D:4) a jackal skeleton (23, 16, D:4) a +0 flail a goblin skeleton (24, 17, D:4) a jackal skeleton an adder skeleton (31, 20, D:4) 2 stones a +0 dagger a kobold skeleton (33, -8, D:4) 5 stones (33, -2, D:4) 5 stones a +0 dagger (36, -20, D:4) an iguana corpse (skeletalised by now) (38, -19, D:4) 5 darts of disjunction (41, 0, D:4) a +0 short sword (45, -2, D:4) 9 stones (46, 7, D:4) a hobgoblin skeleton (53, -6, D:4) 6 boomerangs