Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 8484676753268895493 16 Biel125 the Magician (level 2, -1/19 HPs) Began as a Merfolk Hedge Wizard on Nov 27, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:06 (606 turns). Biel125 the Magician (Merfolk Hedge Wizard) Turns: 606, Time: 00:04:07 Health: -1/19 AC: 2 Str: 10 XL: 2 Next: 54% Magic: 5/6 EV: 11 Int: 13 God: Gold: 32 SH: 0 Dex: 13 Spells: 2/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.50/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of magic regeneration (worn) Scrolls g - a scroll of immolation {unknown} Potions d - a potion of magic f - a potion of curing {unknown} h - a potion of mutation {unknown} i - a potion of lignification {unknown} Skills: + Level 3.0 Dodging + Level 2.2 Stealth + Level 3.4 Spellcasting + Level 1.7 Conjurations + Level 1.0 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Blink Tloc 8% N/A 24% 2 c - Grave Claw Necr 8% 2d7 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal bites you but does no damage. The bat barely misses you. The bat misses you. The jackal bites you. The goblin closely misses you. You closely miss the jackal. The jackal is severely wounded. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The jackal barely misses you. The goblin hits you with a +0 club. Your magical contamination has completely faded away. You hit the jackal but do no damage. The jackal is severely wounded. The bat hits you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat completely misses you. The goblin barely misses you. You barely miss the jackal. The jackal is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The jackal closely misses you. The bat hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The bat hits you but does no damage. x2; The goblin closely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have harvested enough death to cast Grave Claw an additional time. The bat barely misses you. The goblin hits you with a +0 club. You die... #.# #.## ##..# ##.. #. #.# #..###### #. #.# #....# # #.# ##.#.## ##†# #....### #####..## ######....# #)......#..........÷. #.........##......... #...@†.......###.#### #..gb...##### #.. # #.......# ##. # ............## . # .............### ...# ................ .... .............#.# #.# .............#.# #.# .............#.# ##.. You could see a goblin and a bat. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 417 | D:1 | Reached XP level 2. HP: 15/19 MP: 6/6 571 | D:1 | Learned a level 2 spell: Blink 574 | D:1 | Learned a level 2 spell: Grave Claw 606 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_rooms, amcnicky_mini_corridor_feature, kennysheep_pointless_box Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | | 2.2 Spellcasting | | 3.4 Conjurations | | 1.7 Summonings | | 1.0 Necromancy | | 0.7 Translocations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 22 Tailslap || 1 Cast: Magic Dart || 39 Armour: Robe || 35 Dodge: Dodged || 38