Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 5478684930473296132 9 Biel125 the Changeling (level 2, 0/23 HPs) Began as a Merfolk Wanderer on Nov 27, 2025. Slain by a kobold ... wielding a +0 whip (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:33 (249 turns). Biel125 the Changeling (Merfolk Wanderer) Turns: 249, Time: 00:03:34 Health: 0/23 AC: 2 Str: 12 XL: 2 Next: 16% Magic: 2/3 EV: 10 Int: 12 God: Gold: 38 SH: 0 Dex: 12 Spells: 1/3 levels left rFire . . . j - +0 dagger (freeze) rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons j - a +0 dagger of freezing (weapon) Missiles c - 8 boomerangs (quivered) Armour e - a +0 robe (worn) Scrolls a - a scroll of blinking g - a scroll of poison {unknown} Potions b - a potion of might d - a potion of lignification f - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} Talismans h - a quill talisman Skills: + Level 2.4 Fighting + Level 1.0 Throwing + Level 0.1 Dodging + Level 2.4 Unarmed Combat + Level 1.1 Spellcasting + Level 1.6 Conjurations + Level 2.9 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 8% 2d4 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 4% 3d8 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The endoplasm quivers. You hit the kobold. You freeze the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 whip. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip (severely wounded) Okay, then. A goblin comes into view. It is wielding a +0 dagger. You barely miss the kobold. The kobold is severely wounded. The goblin shouts! The kobold barely misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. The endoplasm closely misses you. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The endoplasm misses you. You hit the kobold but do no damage. The kobold is severely wounded. The kobold hits you with a +0 whip. You die... ##...........#.##..#..###.... ###.##....#.#..†.....# #..#. ####..###..........# #..#. #...# #.####..#### #..#. #.### #.#####... ###..) #.#####....##### #..... #.......#### ####.† #######.### #.. ##.@..# #.. #.KJ.## ##. #####....# ). #..$†.g..# #. #.####....... .. ......... .......$.. ..$...###. ######## You could see an endoplasm, a goblin and a kobold. Vanquished Creatures A hobgoblin (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A frilled lizard (D:1) 5 goblins (D:1) 2 kobolds (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Biel125 the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | Biel125 set off with the following items: a scroll of | blinking, a potion of might, 8 boomerangs, a potion of | lignification, a +0 robe; and the following spells | available to memorise: Searing Ray, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 102 | D:1 | Reached XP level 2. HP: 14/23 MP: 3/3 105 | D:1 | Learned a level 2 spell: Searing Ray 249 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 32 Dagger || 12 Cast: Searing Ray || 3 Armour: Robe || 25 Dodge: Dodged || 18