Bimsdi Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -1, D:1) a +0 war axe (7, 0, D:1) a +0 whip (26, -19, D:1) a +0 dagger (26, 9, D:1) a hobgoblin skeleton (29, 9, D:1) a rat skeleton (31, -6, D:1) a +0 short sword (42, 3, D:1) a +0 ring mail (42, 5, D:1) a +0 whip (42, 6, D:1) a ball python skeleton (46, -7, D:1) a +2 scale mail of willpower (49, 23, D:1) a rat skeleton (49, 25, D:1) a +0 short sword (51, -19, D:1) a quokka skeleton (51, -9, D:1) a jackal skeleton (55, -18, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 6, D:2) a quokka corpse (skeletalised by now) (9, -4, D:2) a quokka corpse (11, 18, D:2) a ball python corpse (skeletalised by now) (11, 19, D:2) a +0 whip (14, -1, D:2) a +0 club (16, 11, D:2) a +0 plate armour (16, 24, D:2) an adder corpse (skeletalised by now) (17, 22, D:2) a hobgoblin skeleton (18, 19, D:2) a ball python skeleton (18, 26, D:2) a +0 short sword a kobold skeleton (19, -1, D:2) a quokka corpse (22, 10, D:2) a +0 club (31, 19, D:2) an adder skeleton (32, -10, D:2) a parchment of Construct Spike Launcher