Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16724862267204844284 13 Birdie24 the Vexing (level 2, -5/21 (23) HPs) Began as a Gnoll Hexslinger on Nov 5, 2024. Slain by Terence ... wielding a +2 morningstar of draining (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (163 turns). Birdie24 the Vexing (Gnoll Hexslinger) Turns: 163, Time: 00:01:33 HP: -5/21 (23) AC: 2 Str: 7 XL: 2 Next: 37% MP: 5/5 EV: 12 Int: 12 God: Gold: 19 SH: 0 Dex: 14 Spells: 6/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 4.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 2.0 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 4% 2 Sigil of Binding Hex 14% N/A 9% 3 Inner Flame Hex/Fire 10% N/A 17% 3 Cause Fear Hex 7% N/A 28% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Terence barely misses you. The goblin hits you with a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining and wearing a +0 chain mail (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +2 morningstar of draining. You feel drained. The goblin closely misses you. Terence attacks as he pursues you! Terence misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining and wearing a +0 chain mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. The goblin closely misses you. Terence barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining and wearing a +0 chain mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet completely misses Terence. The goblin hits you but does no damage. Terence closely misses you. The goblin hits you with a +0 dagger. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining and wearing a +0 chain mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 morningstar of draining and wearing a +0 chain mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence hits you with a +2 morningstar of draining! You die... Terence says, "And stay out!" ..## #. ...# # #. #..# ####.#. #..# .....#.## #..# ....... #..# ##.#..#####..## #......@.....<# #....>Sg@.....# #.###.####..#.# #.# #..#.# .†. #..#.# #... #..#.. #...# #..#.# #.... ...... ....# You could see Terence, an adder and a goblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 2 hobgoblins A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Birdie24 the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 58 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 150 | D:2 | Noticed Terence 163 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, st_stairs_4 D:2: layout_loops_ring, chequers_ecumenical_altar_lobes, uniq_terence, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fire Magic | 2 | 2.0 Fighting | | 2.5 Short Blades | | 0.4 Long Blades | | 0.4 Axes | | 0.4 Maces & Flails | | 0.4 Polearms | | 0.4 Staves | | 0.4 Ranged Weapons | | 4.5 Throwing | | 0.4 Armour | | 0.4 Dodging | | 4.5 Stealth | | 0.4 Shields | | 0.4 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 0.2 Hexes | | 5.3 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Alchemy | | 0.2 Invocations | | 0.5 Evocations | | 0.4 Shapeshifting | | 0.3 Action || total ---------------------------++------- Fire: Sling || 31 Armour: Robe || 18 Dodge: Dodged || 19