Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 3010528067477378625 21 Birdie24 the Cudgeller (level 2, -1/29 HPs) Began as a Gnoll Chaos Knight on Nov 13, 2024. Was a Plaything of Xom. Slain by a water moccasin (11 damage) ... on level 8 of the Dungeon. The game lasted 00:03:31 (629 turns). Birdie24 the Cudgeller (Gnoll Chaos Knight) Turns: 629, Time: 00:03:32 Health: -1/29 AC: 12 Str: 11 XL: 2 Next: 83% Magic: 15/15 EV: 2 Int: 11 God: Xom [.....*] Gold: 88 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 mace (chaos) rCold . . . (no shield) rNeg . . . f - +0 plate armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: faith @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Xom. You were Xom's teddy bear. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Missiles g - 3 javelins (quivered) j - 11 stones Armour b - a +2 leather armour f - a +0 plate armour (worn) Jewellery e - an amulet of the acrobat h - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 3 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Talismans n - a flux talisman Scrolls c - a scroll of butterflies d - 2 scrolls of identify {unknown} i - a scroll of fog {unknown} m - a scroll of vulnerability {unknown} Potions k - a potion of degeneration {unknown} l - a potion of curing {unknown} Skills: + Level 6.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 6.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 4.5 Armour + Level 2.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7(14.0) Invocations + Level 0.5(0.0) Evocations + Level 0.5 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 100% 1 Jinxbite Hex 2% N/A 100% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Annotations: D:3 3 runed translucent doors, anbug's ghost, weakling OpCj Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. x2 You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You sock the water moccasin! The water moccasin seems to grow stronger. The water moccasin is severely wounded. The water moccasin bites you! The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. x2 You miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin barely misses you. The water moccasin bites you. You miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin seems to slow down. You freeze the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin is almost dead. Xom shows off a fistful of green thumbs. Demonic plants sprout up around you! The water moccasin bites you! You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is almost dead. The water moccasin is no longer moving slowly. The water moccasin bites you! You die... Xom chuckles heartily! ∆ #. #..# #..##..########...# #... .. ...#.#.... ....#. #..#...# #..#.##.##<## #..........## #.PPPPP.....# #.PPPPP..##...... #.PP@PP.## ...... #.PPS#P..# .#..## #..PPP###.# #...# ........# .# ..# <#.....$# ## .. #....... #....... #....... You could see a water moccasin (strong). Vanquished Creatures An adder (D:3) An orc (D:6) 2 ball pythons (D:1) A giant cockroach (D:3) A goblin (D:3) A hobgoblin (D:1) A kobold (D:3) A bat (D:3) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Birdie24 the Gnoll Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 287 | D:3 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 317 | D:3 | Reached XP level 2. HP: 27/29 MP: 2/10 323 | D:3 | Found a runed translucent gate. 323 | D:3 | Found a runed translucent gate. 324 | D:3 | Noticed anbug's ghost (weakling OpCj) 325 | D:3 | Found a runed translucent gate. 326 | D:3 | Identified the +1 spear of Oreixut {pain, rElec rCorr | Dex+3} 326 | D:3 | Identified the +6 scale mail "Kimaet Semi" {rN+} 427 | D:3 | You fall into a shaft and drop 3 floors! 607 | D:8 | Noticed a water moccasin 613 | D:8 | XOM: confuse monster(s) 627 | D:8 | XOM: made a garden 629 | D:8 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_rooms, ebering_ecumenical_altar_hall D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring, biasface_ghost_orc_armoury, minmay_statues_item D:6: cheibrodos_quashed, layout_basic, minmay_hedge_maze D:7: layout_gridville, nicolae_overflow_hallway_of_the_gods, serial_shops, shop, nicolae_shop_self_help D:8: layout_cave_pools, gammafunk_ghost_necromancy, kennysheep_generic_room_15 Action || total ---------------------------++------- Melee: Mace || 39 Bite || 3 Armour: Leather armour || 8 Plate armour || 36 Dodge: Dodged || 11