BlackCaro Level 1 of the Dungeon (0, 0, D:1) a +0 robe (43, -1, D:1) a +0 dagger (44, 24, D:1) a +0 dagger (56, 6, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 3 stones (25, 32, D:2) a +0 club (37, 7, D:2) a +0 long sword (40, 37, D:2) a +0 club (42, 28, D:2) a +0 dagger 3 stones Level 3 of the Dungeon [Shop] Ogit's Book Boutique a book of Cantrips (208 gold) a book of Decay (520 gold) a book of the Moon (520 gold) a manual of Maces & Flails (1040 gold) the Collected Works on Malisons and Snow (572 gold) Spells Type Level a - Slow Hexes 1 b - Hailstorm Conjuration/Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Polar Vortex Ice 9 a book of Frost (260 gold) a book of Spontaneous Combustion (494 gold) [Shop] Wyuma's Jewellery Boutique an amulet of regeneration (390 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) a ring of protection from cold (325 gold) an amulet of magic regeneration (390 gold) a +4 ring of protection (468 gold) a ring of poison resistance (260 gold) an amulet of faith (520 gold) [Shop] Remec's Book Shoppe a book of Winter (476 gold) a book of Cantrips (224 gold) a book of the Moon (560 gold) a book of Callings (308 gold) the Exposition on Smouldering Shadows (616 gold) Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Haunt Necromancy/Summoning 7 c - Infestation Necromancy 8 a book of Necromancy (476 gold) a book of the Senses (560 gold) a book of Party Tricks (308 gold) Sif Muna's Exposition on Apparitions (616 gold) Spells Type Level a - Call Imp Summoning 2 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Forest Summoning/Translocation 5 d - Malign Gateway Summoning/Translocation 7 Great Wizards, Vol. VII (420 gold) a book of Chaos (700 gold) Laotul's Lessons on Fetid Command (644 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Sticky Flame Fire/Alchemy 4 c - Summon Forest Summoning/Translocation 5 d - Sculpt Simulacrum Ice/Alchemy 6 [Shop] Duluuhuu's Antique Weapon Shoppe a +0 dagger (56 gold) the +6 long sword of Watchfulness {freeze, rElec rN+ rCorr} (1682 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 mace (84 gold) the +7 whip "Hell-Harrower" {venom, rF- Dex+5} (1358 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. a +0 rapier (112 gold) a +0 falchion (84 gold) a +0 spear (84 gold) a +0 trident (98 gold) a +0 rapier (112 gold) [Shop] Kyaf's Book Shop a book of the Dragon (504 gold) a book of Air (264 gold) a book of Geomancy (360 gold) a book of Battle (312 gold) a book of Death (528 gold) Great Wizards, Vol. VII (360 gold) a book of Callings (264 gold) a Grand Grimoire (408 gold) a book of Minor Magic (192 gold) a book of Flames (336 gold) (0, 0, D:3) a stone (11, 12, D:3) a +0 club (12, -34, D:3) a +0 whip 3 stones (19, -23, D:3) 7 stones (24, 11, D:3) 4 stones a +0 short sword (35, -23, D:3) a +0 club (49, -4, D:3) a +0 dagger (49, 4, D:3) a +0 dagger (49, 15, D:3) a +0 dagger (58, 11, D:3) a +0 robe (59, 13, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -5, D:4) 4 stones a +0 short sword (14, 5, D:4) a +0 short sword a +0 chain mail (16, 2, D:4) a +0 leather armour (17, -3, D:4) the +0 plate armour of the Miller {Str+4 Int+2 Dex+3} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (22, 27, D:4) a +2 barding (58, 31, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (14, -16, D:5) a scroll of noise {!r} (24, 16, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club 8 stones (1, -8, D:6) a +0 ring mail (1, 16, D:6) 5 stones (3, 0, D:6) a +0 giant club (7, -27, D:6) 2 stones (17, -9, D:6) a +0 whip (18, -28, D:6) a +0 plate armour (18, -12, D:6) a stone a +0 short sword (18, -10, D:6) a +0 dagger (20, -4, D:6) 3 stones a +2 trident of protection a +0 shortbow (57, 5, D:6) a +0 falchion of holy wrath Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, 0, D:7) a +0 club a +0 club a stone (1, 1, D:7) a +0 whip 3 stones a +0 short sword (2, -5, D:7) a +3 heavy sling a +0 short sword (2, -1, D:7) a +0 longbow a +0 club (3, -4, D:7) a +0 dagger 3 stones (21, 19, D:7) a +0 ring mail (32, -6, D:7) 4 stones (34, 6, D:7) a +0 quarterstaff (36, 10, D:7) a +0 club a +0 spear (37, 13, D:7) a +0 scale mail (38, 3, D:7) a +2 short sword of venom (unseen) (38, 12, D:7) a +0 whip a +0 club a +0 dagger (39, 12, D:7) a +0 whip a +0 leather armour a +0 short sword a +0 robe a +0 dagger (39, 13, D:7) a +0 leather armour a +0 flail (41, 25, D:7) 3 stones (46, 23, D:7) 9 stones (51, 40, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (1, -26, D:8) a +0 troll leather armour (7, -31, D:8) a -2 pair of gloves (7, -23, D:8) a -2 helmet (8, -27, D:8) a -2 pair of boots (8, -15, D:8) a +0 chain mail a +0 flail (9, -15, D:8) a +0 robe a +0 dagger (9, -14, D:8) a +0 leather armour a +0 club (11, -31, D:8) a -2 chain mail (11, -23, D:8) a -2 hat (13, 7, D:8) a +0 dagger (14, -27, D:8) the +18 Lear's hauberk (14, 4, D:8) a +0 ring mail (18, -8, D:8) a +0 robe a +3 dagger of freezing (18, -7, D:8) a +0 war axe a +0 scale mail a +0 club (19, -10, D:8) a +0 scale mail a +0 hand axe (20, -12, D:8) a +0 ring mail a +0 whip 2 boomerangs a +0 morningstar (20, -11, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +3 dagger (20, -10, D:8) a +0 chain mail a +0 dagger (20, -8, D:8) a +0 robe a +0 dagger a +0 club (21, -12, D:8) a +0 dagger a +0 leather armour a +4 dagger (21, -11, D:8) a +0 leather armour a +4 whip (22, -13, D:8) a +0 plate armour a +0 short sword (23, -12, D:8) a +0 robe a +1 dagger of electrocution a +0 leather armour 2 boomerangs a +0 dagger (25, -11, D:8) a +0 club (27, -20, D:8) 5 stones (33, -10, D:8) a +0 robe a +0 dagger (34, -10, D:8) a +0 mace a +0 robe (36, 10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 orcbow a +0 robe (9, -6, D:9) an orb of mayhem a +0 robe a +3 trident of draining (12, -19, D:9) 5 large rocks (12, -17, D:9) a +0 short sword a +0 robe (14, -4, D:9) a +2 falchion of protection (15, 4, D:9) a +0 spear a +0 leather armour a +0 whip (16, -10, D:9) a +0 long sword 3 stones a +0 leather armour (16, -6, D:9) a +0 giant club a +0 giant club (16, -4, D:9) a +0 quarterstaff (16, 5, D:9) a +0 club (17, 5, D:9) a +0 flail (32, 21, D:9) 7 stones (34, -7, D:9) 3 large rocks (36, -12, D:9) a +0 giant club a +0 robe (39, -15, D:9) +0 steam dragon scales (39, -1, D:9) a potion of degeneration (41, -8, D:9) a +0 orcbow a +3 antimagic lajatang a +0 robe (41, -5, D:9) a +2 robe of resistance (43, -11, D:9) a +0 robe a +0 dagger (46, -11, D:9) a +0 ring mail a +0 spear (47, 1, D:9) a +0 dagger (48, -5, D:9) the +0 ring mail of Faetevua {Rampage Regen+ Str+2} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (49, -15, D:9) a +0 battleaxe a +0 plate armour (49, -12, D:9) a +0 shortbow (52, -11, D:9) a scroll of identify {@r1} (53, -6, D:9) a +0 orcbow 5 stones Level 10 of the Dungeon (0, 0, D:10) an amulet of faith (1, -1, D:10) a +0 dagger (6, 1, D:10) a +0 war axe (6, 10, D:10) a -1 demon whip of venom (8, 3, D:10) a +0 short sword (17, 24, D:10) a +0 quarterstaff a +0 scale mail (18, 26, D:10) a +0 robe a +0 dagger (25, 28, D:10) a +0 dagger (31, 19, D:10) a +0 quarterstaff (32, 21, D:10) 8 stones (32, 49, D:10) 2 stones (34, 21, D:10) a +0 ring mail (38, 40, D:10) a +0 trident (48, 14, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (3, -16, D:11) a +0 short sword (3, -14, D:11) a +0 troll leather armour (5, -15, D:11) a +0 dagger a +0 robe a +0 trident a +0 chain mail (18, 1, D:11) a stone (32, -8, D:11) 4 large rocks (32, 7, D:11) 3 stones (33, 5, D:11) 4 stones (34, -7, D:11) a +0 orcbow (35, -10, D:11) a +0 robe (38, -24, D:11) a +0 whip of draining a +0 sling a +0 dagger (45, 11, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (2, 19, D:12) a +0 halberd (3, 46, D:12) a +1 scimitar of flaming (14, 35, D:12) a +0 troll leather armour (23, 7, D:12) 3 large rocks (23, 18, D:12) a +0 robe (25, 39, D:12) 4 large rocks (27, 14, D:12) a +0 ring mail (27, 36, D:12) 2 large rocks (27, 39, D:12) a scroll of identify {@r1} (48, 52, D:12) a +0 mace (49, 4, D:12) a +0 trident of venom a boomerang a +0 leather armour (49, 51, D:12) a +0 hand axe (50, 53, D:12) a +0 short sword a +0 chain mail (50, 54, D:12) a +0 falchion (52, 7, D:12) a +0 short sword a +0 leather armour (52, 52, D:12) a +0 trident a +0 chain mail (52, 53, D:12) a +0 flail (54, 8, D:12) a +0 club (54, 10, D:12) a +0 war axe (54, 51, D:12) a +0 dagger a +0 robe (55, 48, D:12) a +0 dagger a +0 robe a +0 mace a +0 chain mail (68, 29, D:12) a +0 long sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (2, 13, Lair:1) a +0 robe (8, 6, Lair:1) a scroll of identify (13, 44, Lair:1) a +0 leather armour (18, 41, Lair:1) a +0 scale mail (23, 8, Lair:1) a +0 leather armour (36, 25, Lair:1) a scroll of identify (36, 27, Lair:1) a scroll of identify (45, 20, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) an elephant corpse (skeletalised by now) (4, 1, Lair:2) an elephant skeleton (9, -33, Lair:2) an amulet of magic regeneration (9, -1, Lair:2) a +0 pair of boots (11, 6, Lair:2) a yak skeleton (11, 8, Lair:2) a yak skeleton (12, -14, Lair:2) a staff of air (13, -16, Lair:2) 6 darts of dispersal {!f} (14, -29, Lair:2) the +7 longbow of Nutu {elec, ^Fragile Str+8 Dex+3} Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). ^Fragile: It will be destroyed if unequipped. (28, -26, Lair:2) a +0 leather armour (48, 12, Lair:2) a +0 orcbow (61, 16, Lair:2) a scroll of identify Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great mace (7, -6, Lair:3) a +0 flail (8, 7, Lair:3) a +0 robe (10, 12, Lair:3) a +0 chain mail (21, -7, Lair:3) a +0 leather armour (30, 10, Lair:3) a +0 lajatang (42, -4, Lair:3) a +0 arbalest (45, 2, Lair:3) a +0 scale mail (45, 4, Lair:3) a +0 hand axe (54, 33, Lair:3) a +2 halberd of flaming (59, 10, Lair:3) a +0 scale mail (59, 29, Lair:3) 6 stones (61, 12, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (2, -6, Lair:4) a +0 sling (9, -40, Lair:4) a +0 orcbow (15, 6, Lair:4) a +0 robe (15, 7, Lair:4) a +0 cloak (16, 9, Lair:4) a +6 ring of dexterity a +4 ring of slaying 4 stones (17, 7, Lair:4) a +0 ring mail (17, 8, Lair:4) a +6 arbalest (24, -37, Lair:4) 4 stones (47, -17, Lair:4) a +0 falchion (59, -1, Lair:4) a +0 plate armour (65, -42, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) an elephant corpse (0, 3, Lair:5) a potion of attraction {!q} (0, 5, Lair:5) a cane toad corpse a black mamba corpse (1, 9, Lair:5) a wolf corpse (4, 4, Lair:5) a +0 trident (14, -42, Lair:5) a +0 quarterstaff (21, -45, Lair:5) 24 gold pieces