Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15143487791872694376 0 BlackCaro the Trooper (level 1, 20/20 HPs) Began as a Barachi Wanderer on Mar 18, 2025. Got out of the dungeon alive. The game lasted 00:00:21 (1 turns). BlackCaro the Trooper (Barachi Wanderer) Turns: 1, Time: 00:00:21 Health: 20/20 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 javelins (quivered) f - 3 curare-tipped darts {!f} Armour e - a +0 leather armour (worn) Potions c - a potion of curing {@q1} d - a potion of attraction {!q} Skills: + Level 4.8 Fighting - Level 3.0 Throwing + Level 1.2 Armour + Level 0.0 Dodging + Level 0.0 Stealth - Level 1.1 Spellcasting + Level 1.1 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Options error: Bad allow_self_target value: never (should be false, prompt or true) (BlackCaro.rc:416) Options error: Unknown explore stop condition 'gates' (BlackCaro.rc:478) Options error: Unknown explore stop condition 'gates' (BlackCaro.rc:479) Options error: Unknown explore stop condition 'greedy_sacrificeable' (BlackCaro.rc:479) Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad channel -- pray (BlackCaro.rc:4424) Options error: Bad channel -- food (BlackCaro.rc:4427) Options error: Bad channel -- rotten_meat (BlackCaro.rc:4444) Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, BlackCaro the Barachi Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Found a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 4 javelins, a potion of curing {@q1}, a potion of attraction {!q}, a +0 leather armour, 3 curare-tipped darts {!f}; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud. Okay, then. Okay, then. You have escaped! #.# ... ... #.# #.# #.# #.# .#######.#######. ........@........ .#######.#######[ #.# #.# #.# #.# ... ... #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlackCaro the Barachi Wanderer began the quest for the Orb. 0 | D:1 | BlackCaro set off with the following items: a +0 dagger, 4 | javelins, a potion of curing {@q1}, a potion of attraction | {!q}, a +0 leather armour, 3 curare-tipped darts {!f}; and | the following spell memorised: Shock; and the following | spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_corners