BlackCaro Level 1 of the Dungeon [Shop] Tigg's General Store a scroll of enchant armour (82 gold) a +4 halberd of venom (294 gold) a +0 sling (16 gold) a wand of polymorph (4) (61 gold) the +7 plate armour "Mes Jaam" {rF- rN++ Will+ MP+7} (976 gold) rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). (0, 0, D:1) a +0 dagger (5, 2, D:1) a +0 dagger (7, 2, D:1) a rat corpse (skeletalised by now) (9, -33, D:1) a +0 leather armour (12, -8, D:1) a bat skeleton (13, -5, D:1) a +0 short sword a kobold skeleton (17, -24, D:1) a hobgoblin skeleton (19, -25, D:1) a flux talisman (19, -24, D:1) a +0 club (20, -24, D:1) a +0 club (23, -11, D:1) a ball python skeleton (26, -9, D:1) a hobgoblin skeleton (30, -26, D:1) a bat skeleton (31, 0, D:1) a bat corpse (skeletalised by now) (39, -21, D:1) a +0 ring mail (45, -23, D:1) a bat skeleton (46, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (4, -6, D:2) a frilled lizard corpse (skeletalised by now) (16, 1, D:2) a rat skeleton (20, -6, D:2) an adder skeleton (24, 16, D:2) a +0 robe (29, -8, D:2) a hobgoblin skeleton (29, 18, D:2) a +0 club a goblin skeleton (34, -5, D:2) a +0 club (35, 8, D:2) a +0 club (39, 23, D:2) a +0 spear (44, 9, D:2) a +0 robe (45, -7, D:2) a rat skeleton (45, 19, D:2) a +0 dagger a goblin skeleton (52, -5, D:2) a +0 heavy mace the human skeleton of Terence (60, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) the +1 robe of the Grue {rF+ rC+ Str-3 Dex+3} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rC+: It protects you from cold. (6, -19, D:3) a hound skeleton (9, -12, D:3) 3 potions of degeneration {!q} (9, 36, D:3) a bat corpse (skeletalised by now) (10, -16, D:3) a jackal corpse (skeletalised by now) (11, 18, D:3) a +0 hand axe a +0 leather armour an orc skeleton (12, 6, D:3) a +0 flail a jackal skeleton (13, 7, D:3) a +0 whip (13, 12, D:3) a +0 trident an orc skeleton (14, 14, D:3) a +0 short sword (15, -16, D:3) a hound corpse (skeletalised by now) (16, 33, D:3) a +0 pair of gloves (18, -10, D:3) a +0 flail a +0 scale mail (19, -17, D:3) a jackal corpse (skeletalised by now) (20, -17, D:3) a jackal corpse (skeletalised by now) (22, -10, D:3) a +0 halberd (23, -2, D:3) a +0 whip an orc skeleton (24, -3, D:3) a +0 dagger (24, -2, D:3) a jackal skeleton (25, -1, D:3) a +0 leather armour a +0 falchion an orc skeleton (25, 0, D:3) a +0 ring mail a +0 flail an orc skeleton (26, -3, D:3) a +0 spear (26, -2, D:3) a +0 spear a +0 leather armour a +0 short sword a gnoll skeleton (26, 0, D:3) a +0 short sword a +0 club a +0 whip a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (26, 4, D:3) a +0 chain mail a +0 trident (26, 31, D:3) a hobgoblin corpse (skeletalised by now) (29, 0, D:3) a +0 club (30, 28, D:3) a +0 short sword a kobold skeleton (31, -14, D:3) a +0 spear (31, 1, D:3) a +0 whip a gnoll skeleton (32, 2, D:3) a +0 flail of protection a +0 leather armour a +0 club a gnoll skeleton a jackal skeleton (33, -17, D:3) a howler monkey corpse (skeletalised by now) (34, -11, D:3) a +0 flail an orc corpse (skeletalised by now) (34, -9, D:3) a +0 flail (34, 2, D:3) a +0 hand axe a +0 leather armour (35, -2, D:3) a +0 dagger a +0 scale mail a +0 hand axe a +0 short sword an orc skeleton an orc skeleton an orc skeleton (36, -3, D:3) a +0 halberd (37, 1, D:3) a +0 whip (38, 1, D:3) a +0 short sword a +0 leather armour (44, -5, D:3) a +0 short sword (44, 22, D:3) a quokka skeleton (45, -14, D:3) a +0 spear a gnoll corpse (skeletalised by now) (47, 20, D:3) a ball python corpse (skeletalised by now) (47, 23, D:3) a quokka corpse (skeletalised by now) (49, 25, D:3) a frilled lizard corpse (skeletalised by now) (52, 26, D:3) a +0 leather armour (63, 12, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip an orc corpse (skeletalised by now) (3, -24, D:4) a +0 club a goblin skeleton (25, -7, D:4) a +2 dagger of draining (27, -5, D:4) a +0 sling a +0 club (34, -1, D:4) a +2 heavy spear (36, -11, D:4) a +0 robe 4 scrolls of identify {@r1} (37, -8, D:4) a +0 mace a +0 ring mail (38, -7, D:4) a +0 club a +0 scale mail (38, -6, D:4) a +0 dagger an orc skeleton (40, -5, D:4) a +0 club an orc skeleton (41, -4, D:4) a +0 flail (43, -4, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (2, 13, D:5) a +0 flail a +0 spear of venom a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll skeleton (3, 16, D:5) a +0 flail (5, 15, D:5) a +0 club (9, 26, D:5) a +0 dagger (28, -6, D:5) a +0 dagger (30, 20, D:5) an adder skeleton (39, 3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, -9, D:6) an iguana corpse (skeletalised by now) a black bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (8, -11, D:6) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (1, -7, D:9) a +0 leather armour a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour an orc skeleton (1, -2, Bailey) a +0 war axe a +0 ring mail (2, -6, Bailey) a +0 war axe a +0 chain mail (4, -6, Bailey) 2 boomerangs (6, 3, Bailey) the Cyclopedia of Vivid Phantasms Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Arcjolt Conjuration/Air 5 c - Dragon's Call Summoning 9 (unseen) (7, 0, Bailey) a +0 hand axe a +0 leather armour (7, 3, Bailey) a potion of experience (8, -1, Bailey) a boomerang a kobold skeleton (8, 0, Bailey) a +0 war axe a +0 leather armour 2 boomerangs a hobgoblin corpse (9, 0, Bailey) a +0 hand axe a +0 leather armour an orc skeleton (10, -7, Bailey) a +0 hand axe a +0 leather armour (10, -5, Bailey) 2 boomerangs (10, -2, Bailey) a boomerang (10, 0, Bailey) a +0 hand axe a +0 leather armour (11, -6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (13, 0, Bailey) a boomerang (13, 3, Bailey) a scroll of brand weapon (14, 3, Bailey) a ring of positive energy (16, 13, Bailey) a +0 war axe a +0 leather armour a hobgoblin corpse (17, 4, Bailey) a +0 hand axe a +0 leather armour (17, 6, Bailey) a +0 hand axe a +0 leather armour (17, 9, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton (17, 11, Bailey) a +0 hand axe a +0 leather armour an orc skeleton (18, 9, Bailey) 2 boomerangs