Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13361226969626981389 41 BladeHeart the Conjurer (level 3, -2/30 HPs) Began as a Demigod Conjurer on May 31, 2024. Slain by Terence ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1484 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1484, Time: 00:02:50 Health: -2/30 AC: 3 Str: 8 XL: 3 Next: 16% Magic: 0/8 EV: 11 Int: 24 God: Gold: 59 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . d - +0 spear rCold . . . (no shield) rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe i - a +0 leather armour (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} f - a scroll of noise {unknown} g - a scroll of immolation {unknown} h - a scroll of poison {unknown} Potions b - a potion of magic j - a potion of mutation {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 4% 1 b - Searing Ray Conj 38% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 ? Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You closely miss Terence. Terence is moderately wounded. Terence hits you but does no damage. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +0 mace! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 mace! You die... Terence says, "Rest in peace." .... #.... #...#### ..###....... ..........#.# # ...........#.#####..# .................!... #........#..@@...... #........#........." #..........##....... #.........## ....... #.........# ....... #.........# ....... #.........# ....... #^......<## ######. ...####.### You could see Terence. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) A bat (D:1) 3 endoplasms (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) 4 quokkas (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 96 | D:1 | Reached skill level 1 in Fighting 96 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/7 368 | D:1 | Learned a level 2 spell: Searing Ray 777 | D:1 | Found Riega's Magic Scroll Emporium. 963 | D:1 | Reached XP level 3. HP: 30/30 MP: 6/8 1469 | D:2 | Noticed Terence 1484 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, hellmonk_ecumenical_altar_crossroads, serial_shops, shop, st_stairs_10 D:2: layout_rooms, bh_walls_and_bars, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Spear || 28 Cast: Magic Dart || 53 Searing Ray || 2 Armour: Robe || 12 Leather armour || 13 Dodge: Dodged || 23