Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5052432131391829298 72 BladeHeart the Conjurer (level 3, -1/31 HPs) Began as a Demigod Conjurer on June 5, 2024. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:18 (2200 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2200, Time: 00:07:19 Health: -1/31 AC: 8 Str: 8 XL: 3 Next: 80% Magic: 3/8 EV: 10 Int: 24 God: Gold: 140 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . k - +4 short sword rCold . . . (no shield) rNeg . . . l - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +2 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons d - a +0 whip k - a +4 short sword (weapon) Missiles j - 2 javelins Armour a - a +0 robe i - a +2 pair of boots (worn) l - a +0 ring mail (worn) Scrolls h - a scroll of identify Potions b - 2 potions of magic c - 2 potions of mutation {unknown} e - 2 potions of degeneration {unknown} f - a potion of heal wounds g - a potion of curing m - a potion of invisibility {unknown} n - a potion of attraction {unknown} Skills: - Level 3.0 Fighting + Level 0.3 Armour + Level 1.9 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting - Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 9% 1 b - Searing Ray Conj 38% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 20% 3d8 26% 2 Blink Tloc 4% N/A 50% 2 Lesser Beckoning Tloc 4% N/A 50% 2 Hailstorm Conj/Ice 10% 3d6 47% 3 Summon Ice Beast Ice/Summ 2% N/A 75% 3 Fulminant Prism Conj/Alch 5% 3d6 87% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 87% 4 Ignite Poison Fire/Alch 2% N/A 98% 4 Sticky Flame Fire/Alch 2% 2d4 98% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 3 runed translucent doors, BlastDusk's ghost, amateur HOSu Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You miss something. The orc hits you but does no damage. Something hits you but does no damage. You miss something. The orc closely misses you. Something hits you but does no damage. You miss something. The orc closely misses you. Something hits you but does no damage. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you but does no damage. Something hits you but does no damage. Unknown command. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 13% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is lightly wounded. The searing ray misses the orc. (Press . to maintain the ray.) The orc hits you with a +0 flail! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. The searing ray misses the orc. The searing ray hits the orc. The orc is heavily wounded. The orc hits you with a +0 flail. You die... ....#$......#...##.... ....#.......#.....{o.. #...#...$$. #.o.....# #...#...... #..# ....#########..# ...............# ##.............# ###.####.#.##.#### .......##....oo)@# .#####.###.##.##o# .####............# >.............##.# .##.#..#.....###<# .##.#..#.........##### .......##.#.##.......# .####..##.#.##.#.###.# .####.......##.#..##.# You could see 3 orcs. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) 2 dart slugs 3 ball pythons 4 endoplasms 3 hobgoblins 13 jackals 2 quokkas 2 bats (D:1) 2 frilled lizards 3 goblins 4 kobolds 4 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 186 | D:1 | Reached skill level 1 in Fighting 345 | D:1 | Reached XP level 2. HP: 23/23 MP: 4/7 439 | D:1 | Learned a level 2 spell: Searing Ray 1121 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/8 1964 | D:3 | Found a runed translucent gate. 1964 | D:3 | Found a runed translucent gate. 1964 | D:3 | Noticed BlastDusk's ghost (amateur HOSu) 2168 | D:3 | Found a runed translucent gate. 2200 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring, minmay_pentomino_q4 D:2: layout_basic D:3: layout_loops_cross, gammafunk_ghost_split, minmay_misc_feat_doors, grunt_ministairs_14, st_stairs_3 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Stealth | 2 | 2.0 Armour | | 0.3 Dodging | | 1.9 Spellcasting | | 1.9 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Whip || 39 Short sword || 24 Cast: Magic Dart || 76 Searing Ray || 2 Use: Scroll || 8 Armour: Robe || 36 Ring mail || 30 Dodge: Dodged || 46