Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3413285540405560346 134 BladeHeart the Conjurer (level 4, -4/35 HPs) Began as a Demigod Conjurer on July 18, 2024. Killed from afar by Ijyb (8 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:41 (2357 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2357, Time: 00:05:41 Health: -4/35 AC: 5 Str: 8 XL: 4 Next: 64% Magic: 3/10 EV: 10 Int: 24 God: Gold: 169 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . m - +6 sling of Extinguishment {drain, SInv} rCold . . . (no shield) rNeg . . . n - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +0 short sword h - a +1 war axe m - the +6 sling of Extinguishment (weapon) {drain, SInv} (You found it on level 2 of the Dungeon) SInv: It lets you see invisible. Armour a - a +0 robe k - a +0 leather armour n - a +0 ring mail (worn) Jewellery i - a ring of fire Scrolls e - a scroll of teleportation l - a scroll of immolation Potions b - a potion of magic c - a potion of might {unknown} f - a potion of attraction {unknown} j - a potion of haste {unknown} o - a potion of lignification {unknown} p - a potion of cancellation q - a potion of invisibility Skills: + Level 1.3 Fighting + Level 1.4 Armour + Level 2.5 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 7% 1 b - Searing Ray Conj 44% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 48% 1d6 16% 1 Summon Small Mammal Summ 8% N/A 34% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 45% 2 Mercury Vapours Alch/Air 4% N/A 45% 2 Call Canine Familiar Summ 2% N/A 71% 3 Summon Ice Beast Ice/Summ 2% N/A 71% 3 Fulminant Prism Conj/Alch 6% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 83% 4 Dispel Undead Necr 2% 3d7 98% 4 Martyr's Knell Necr/Summ 2% N/A 98% 4 Olgreb's Toxic Radiance Alch 2% N/A 98% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 98% 4 Summon Mana Viper Hex/Summ 2% N/A 100% 5 Death Channel Necr 1% N/A 100% 6 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 [ D:3 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, heavily drained, 78% to hit) The searing ray hits Ijyb. Ijyb is heavily wounded. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits the adder! You kill the adder! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb. Ijyb is almost dead. You finish channelling your searing ray. Ijyb misses you. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Ijyb zaps a wand. The puff of flame misses you. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (almost dead, unable to see you, heavily drained, 78% to hit) The searing ray hits Ijyb. Ijyb is almost dead. (Press . to maintain the ray.) Ijyb zaps a wand. The puff of flame hits you! You die... *,*,* **#.#******,#......)... *,*,* #.# #.#.#######.. *,*,* ###.# #.#.# ### *,*,* #...# #.#.# *,*,* #...# #.#.# *,*,* #...#######.#.# *,*,* ##........#.#.# *,*,*############.#.#.########* **,,,,.......†g@....>.........., *,,,,,[.......####.#.#.########* ******#######.#**#.#.#.# *...,,#.#...# #...,,#.#.###***** #...?,#.#.#*,,,,,**** #....,#....,,*+*,,,,, #$...?###.#,,*,*,**** **,,,,,* *,**,*,*,*,,, You could see Ijyb (unable to see you, very drained). Vanquished Creatures A bombardier beetle (D:3) 4 adders 2 ribbon worms 4 dart slugs 3 orcs (D:3) A ball python (D:2) 6 endoplasms A giant cockroach (D:2) 6 goblins 5 hobgoblins 3 kobolds 3 quokkas A bat (D:2) 2 frilled lizards 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 321 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 324 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/8 1323 | D:2 | Identified the +6 sling of Extinguishment {drain, SInv} 1359 | D:2 | Found Ykifick's Armour Emporium. 1469 | D:2 | Reached skill level 1 in Armour 1564 | D:2 | Reached skill level 1 in Fighting 2158 | D:3 | Reached XP level 4. HP: 35/35 MP: 10/10 2205 | D:3 | Reached skill level 4 in Conjurations 2271 | D:3 | Found Loosmyrr's Antique Armour Shoppe. 2342 | D:3 | Noticed Ijyb 2357 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring D:2: layout_loops_ring, hellmonk_ecumenical_altar_lost_god, serial_shops, shop D:3: layout_basic, mainiacjoe_overflow_surrounded_room, makhleb_altar_promises_db, okawaru_ov_weapons_minmay, mainiacjoe_overflow_divided_tiny, serial_shops, nicolae_shop_tiny_waterfront, nrook_mini_backslash, minmay_misc_feat_pillars, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.6 Dodging | 2 | 2.5 Spellcasting | 2 | 2.3 Armour | 1 | 1.4 Fighting | 1 | 1.3 Conjurations | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 30 | 22 || 52 Cast: Magic Dart | 69 | || 69 Searing Ray | | 2 || 2 Use: Scroll | 4 | 2 || 6 Potion | | 1 || 1 Armour: Robe | 8 | || 8 Ring mail | 6 | 19 || 25 Dodge: Dodged | 10 | 8 || 18