Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 683978604006173164 48 BladeHeart the Conjurer (level 3, -1/28 HPs) Began as a Demigod Conjurer on Sept 7, 2024. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1139 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1139, Time: 00:03:18 Health: -1/28 AC: 2 Str: 12 XL: 3 Next: 30% Magic: 0/8 EV: 11 Int: 20 God: Gold: 54 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . h - +0 mace rCold . . . e - orb {light} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons f - a +0 dagger h - a +0 mace (weapon) Armour a - a +0 robe (worn) e - an orb of light (worn) Scrolls c - a scroll of immolation {unknown} g - a scroll of torment {unknown} Potions b - a potion of magic d - a potion of curing {unknown} i - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 40% 1d5 7% 1 Apportation Tloc 4% N/A 16% 1 Soul Splinter Necr 8% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The web tears apart. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm completely misses you. You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, haloed, 94% to hit) The searing ray hits the ribbon worm. The ribbon worm is almost dead. (Press . to maintain the ray.) The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The ribbon worm bites you. You die... ## ## ### #. .# ...#. #.## . #.#. ... .# [.. ... #.# ###.## #..#.########.###..... #....@....##...##..... ......w####............. ............##...##..... .....#.####.###.###..... .....#. .^.........<...# .... #. ###########..... ... .. #.#..# ... .. #####†#..# #........# You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) 4 ball pythons (D:1) 2 bats 5 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins 3 quokkas (D:1) 2 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 478 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 481 | D:1 | Learned a level 2 spell: Searing Ray 1009 | D:2 | Reached skill level 1 in Fighting 1009 | D:2 | Reached skill level 1 in Armour 1009 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/8 1058 | D:2 | Reached skill level 4 in Conjurations 1139 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_rooms, ebering_ecumenical_altar_ruins D:2: layout_loops_ring, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Armour | 1 | 1.0 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 14 Mace || 11 Dagger || 5 Cast: Magic Dart || 58 Searing Ray || 1 Armour: Robe || 21 Dodge: Dodged || 28