Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 16826804130251415807 74 BladeHeart the Conjurer (level 3, -2/28 HPs) Began as a Demigod Conjurer on Sept 12, 2024. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1804 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1804, Time: 00:04:42 Health: -2/28 AC: 6 Str: 12 XL: 3 Next: 85% Magic: 7/8 EV: 9 Int: 20 God: Gold: 70 SH: 4 Dex: 12 Spells: 5/6 levels left rFire . . . g - +0 war axe rCold . . . k - +0 buckler rNeg . . . d - +0 ring mail rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 flail g - a +0 war axe (weapon) Missiles i - 5 javelins Armour a - a +0 robe d - a +0 ring mail (worn) f - a +0 helmet (worn) k - a +0 buckler (worn) Talismans l - a granite talisman Scrolls e - 2 scrolls of teleportation {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.0 Fighting - Level 1.0 Armour - Level 2.1 Dodging - Level 2.0 Stealth + Level 1.0 Shields - Level 2.1 Spellcasting + Level 4.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 14% 2 Fulminant Prism Conj/Alch 5% 3d7 91% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 26 gold pieces. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. You hit the bush. The bush is lightly damaged. You hit the bush. You hit the bush. The bush is lightly damaged. You hit the bush but do no damage. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. You closely miss Terence. Terence hits you with a +0 flail! Terence barely misses you. You hit the bush but do no damage. The bush is lightly damaged. You hit the bush but do no damage. You hit Terence but do no damage. A dart slug comes into view. You block Terence's attack. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence barely misses you. Unknown command. You closely miss Terence. Terence is lightly wounded. You hit the bush. You completely miss the bush. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is lightly wounded. You hit the bush but do no damage. x2; Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "And stay out!" .# ..## ....###...## ........#..# .## $... #.##.# ..# .#.w. #.##.####.# .....##......##.# .....$#...##.##.######## .......@...#.>#.#....... ......P@P..##.#.#....... ..(.###+###[#...#....... .. ###.# .##....##.### #.# #...# #.##.......# ...#...# #........### #.#...#######........# #....................# #.....).............## ####...)................# You could see Terence and a dart slug. Vanquished Creatures Natasha (D:2) A gnoll (D:1) A dart slug (D:1) 6 endoplasms A giant cockroach (D:1) 2 goblins 3 hobgoblins 4 jackals (D:1) 4 kobolds 3 quokkas (D:1) 5 ball pythons (D:1) 2 bats (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 20 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/7 963 | D:1 | Reached XP level 3. HP: 27/27 MP: 6/8 1314 | D:1 | Reached skill level 1 in Fighting 1444 | D:1 | Reached skill level 1 in Armour 1667 | D:2 | Noticed Natasha 1678 | D:2 | Killed Natasha 1679 | D:2 | Reached skill level 1 in Shields 1679 | D:2 | Reached skill level 4 in Conjurations 1791 | D:2 | Noticed Terence 1804 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_pentomino_v2 D:2: layout_rooms, cheibrodos_gnoll_hut, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Fighting | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Conjurations | 4 | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 2 War axe || 31 Flail || 1 Cast: Magic Dart || 60 Armour: Robe || 1 Ring mail || 42 Dodge: Dodged || 25 Block: Buckler || 4