Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2823864256942865374 6 BladeHeart the Apothecary (level 2, -2/21 HPs) Began as a Djinni Conjurer on Oct 8, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (36 turns). BladeHeart the Apothecary (Djinni Conjurer) Turns: 36, Time: 00:00:30 Health: -2/21 AC: 2 Str: 6 XL: 2 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . b - +0 club rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 32% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. A kobold comes into view. It is wielding a +0 club. You closely miss the giant cockroach. The kobold shouts! The giant cockroach closely misses you. The jackal barely misses you. The jackal closely misses you. The giant cockroach misses you. You hit the giant cockroach but do no damage. The jackal bites you. The giant cockroach misses you. You barely miss the giant cockroach. The jackal misses you. The giant cockroach bites you but does no damage. You barely miss the giant cockroach. The jackal barely misses you. The giant cockroach bites you but does no damage. The jackal bites you but does no damage. The hobgoblin barely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you. The jackal barely misses you. The hobgoblin barely misses you. You aren't carrying any scrolls. The giant cockroach waves its antennae. The giant cockroach bites you but does no damage. x2 Found an escape hatch in the floor. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The hobgoblin moves out of view. Things that are here: a +0 club; a goblin corpse b - a +0 club (weapon) The hobgoblin hits you but does no damage. A bat comes into view. Found a scroll labelled VARUGH IQAFI. The jackal bites you. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. The bat misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #g.... #?.... .#..... ....... .#..... ....... .# .......### .# .... #.....b@.###.#..... ##>#####h[#..#....# ##†K....... ####Jg.#...###. .##......#.†.... .........>.....# # #.....##?......#.# .................. ##..P#~#P.....P#~ You could see an endoplasm, a jackal, 2 hobgoblins, a bat and a kobold. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Conjurer began the quest for the Orb. 0 | D:1 | BladeHeart set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 35 | D:1 | HP: 1/21 [jackal (2)] 36 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 10 Armour: Robe || 16 Dodge: Dodged || 17