Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 13828078511001371820 31 BladeHeart the Magician (level 3, 0/26 HPs) Began as a Djinni Fire Elementalist on Oct 18, 2024. Slain by Terence ... wielding a +0 falchion (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (891 turns). BladeHeart the Magician (Djinni Fire Elementalist) Turns: 891, Time: 00:03:51 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 40% Gold: 44 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . f - +0 war axe rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +0 whip f - a +0 war axe (weapon) Armour a - a +0 robe (worn) Skills: + Level 0.8 Fighting + Level 0.8 Armour + Level 2.5 Dodging + Level 1.9 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 f - Apportation Tloc 26% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are somewhat resistant to further mutation. Message History You conjure some foxfire! Terence barely misses you. You conjure some foxfire! The foxfire hits Terence. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits the bat. The bat is severely wounded. Terence hits you with a +0 falchion. A kobold comes into view. It is wielding a +0 dagger. You conjure some foxfire! The bat hits you. Terence hits you with a +0 falchion. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence. Terence is moderately wounded. The bat misses you. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The foxfire hits Terence but does no damage. Terence is moderately wounded. The bat hits you but does no damage. The foxfire hits Terence but does no damage. Terence is moderately wounded. The bat barely misses you. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of mutation. You feel extremely strange. You feel genetically stable. Terence hits you with a +0 falchion. You die... Terence says, "And stay out!" #.### # ######.... #.#......# # #.#......#######.##.# #..............)..< ###......##.####.## #######.....##.#l...# #..^ß^..........l.#.# #.#####@.##.##.#..#.# #.#@##.##.#..#.# #[#K...........#### #.###..####..##.... #. ..####..##.### #. .........g... .. .##....##.##( .. .#.....##.##l #....§..#.##g You could see Terence and a kobold. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 3 bats 2 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 5 ball pythons A frilled lizard (D:2) 3 rats (D:1) 27 creatures vanquished. Vanquished Creatures (collateral kills) 3 foxfires (D:1) 3 creatures vanquished. Vanquished Creatures (others) 78 foxfires 78 creatures vanquished. Grand Total: 108 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | BladeHeart set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 374 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 374 | D:1 | Learned a level 1 spell: Apportation 881 | D:2 | Noticed Terence 891 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 891 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_rooms, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_3, infiniplex_forest_end_1, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_straight_3, infiniplex_forest_end_double, dk_noncrumbling_3 D:2: layout_loops_ring, ebering_dispersal_statue_hall, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 11 War axe || 8 Cast: Foxfire || 53 Scorch || 1 Use: Scroll || 4 Potion || 1 Armour: Robe || 12 Dodge: Dodged || 14