Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14606983750874251971 4652 BladeHeart the Fallen Gargoyle (level 10, -9/58 HPs) Began as a Gargoyle Conjurer on Oct 25, 2024. Was a Priest of Yredelemnul. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (19 damage) ... on level 8 of the Dungeon. The game lasted 00:24:16 (7307 turns). BladeHeart the Fallen Gargoyle (Gargoyle Conjurer) Turns: 7307, Time: 00:24:16 Health: -9/58 AC: 17 Str: 14 XL: 10 Next: 43% Magic: 10/17 EV: 17 Int: 24 God: Yredelemnul [***...] Gold: 155 SH: 0 Dex: 10 Spells: 15/18 levels left rFire . . . l - +1 war axe (vamp) rCold . . . (no shield) rNeg + . . A - +2 robe of Baldness {^Contam rCorr Int+6 Archmagi} rPois ∞ n - +2 helmet rElec + (no cloak) rCorr + r - +1 pair of gloves SInv + (no boots) Will ..... q - amulet of regeneration Stlth +++ p - +5 ring of evasion HPRegen 1.09/turn o - ring of see invisible MPRegen 0.15/turn %: archmagi @: wreathed by umbra, lit torch A: sickness immunity, AC +7, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight You were on level 8 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was most pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 290 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons e - a +0 whip of draining l - a +1 vampiric war axe (weapon) x - a +3 trident of draining Missiles I - 2 boomerangs Armour a - a +0 robe c - a +0 scale mail d - a +1 ring mail n - a +2 helmet (worn) r - a +1 pair of gloves (worn) y - an orb of energy A - the +2 robe of Baldness (worn) {^Contam rCorr Int+6 Archmagi} (You found it on level 6 of the Dungeon) Int+6: It affects your intelligence (+6). ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. Jewellery h - a ring of protection from fire o - a ring of see invisible (right hand) p - a +5 ring of evasion (left hand) q - an amulet of regeneration (around neck) w - a ring of flight z - an amulet of faith E - a ring of magical power J - the amulet "Jeifewer" {Spirit -Cast rPois Slay+2} (You found it on level 7 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. -Cast: It prevents spellcasting. Talismans H - a flux talisman Wands s - a wand of light (3) B - a wand of paralysis (11) C - a wand of polymorph (6) F - a wand of warping (14) Scrolls i - 3 scrolls of amnesia G - a scroll of immolation L - 2 scrolls of identify Potions b - a potion of magic f - 4 potions of lignification {unknown} g - 2 potions of attraction j - 2 potions of degeneration {unknown} k - a potion of ambrosia {unknown} m - 3 potions of heal wounds {unknown} t - 3 potions of brilliance {unknown} u - a potion of mutation {unknown} v - a potion of enlightenment {unknown} D - a potion of berserk rage {unknown} Skills: + Level 4.8 Fighting - Level 3.1 Axes + Level 4.8 Armour - Level 6.0 Dodging - Level 3.0 Stealth + Level 4.7 Spellcasting - Level 6.1 Conjurations - Level 7.3 Invocations - Level 5.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 9% 1 Call Imp Summ 16% N/A 14% 2 Call Canine Familiar Summ 8% N/A 26% 3 Dazzling Flash Hex/Fire 16% N/A 26% 3 Fulminant Prism Conj/Alch 15% 3d10 26% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 26% 4 Leda's Liquefaction Alch/Erth 4% N/A 65% 4 Petrify Alch/Erth 8% N/A 65% 4 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Metabolic Englaciation Hex/Ice 4% N/A 94% 5 Starburst Conj/Fire 15% 6d6 98% 6 Fulsome Fusillade Conj/Alch 15% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:7 Lair: D:8-11 Altars: Hepliaklqana Qazlal Ru Sif Muna Uskayaw Wu Jian Yredelemnul Shops: D:5 *[= Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +7) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A water moccasin comes into view. A gnoll bouda comes into view. It is wielding a +0 club. The orc misses you. You closely miss the orc. A gnoll comes into view. It is wielding a +0 spear. A wight comes into view. It is wielding a +0 scimitar. The gnoll moves out of view. You hit the two-headed ogre but do no damage. The two-headed ogre misses you. The two-headed ogre completely misses you. You hit the two-headed ogre. You feel better. The two-headed ogre is lightly wounded. A killer bee comes into view. The two-headed ogre closely misses you. The two-headed ogre misses you. You hit the two-headed ogre. The two-headed ogre is lightly wounded. A killer bee comes into view. x3 The two-headed ogre completely misses you. The two-headed ogre misses you. You hit the two-headed ogre but do no damage. The two-headed ogre is lightly wounded. The two-headed ogre closely misses you. The two-headed ogre misses you. You hit the two-headed ogre but do no damage. The two-headed ogre is lightly wounded. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You slash the two-headed ogre! You feel better. The two-headed ogre is moderately wounded. The two-headed ogre completely misses you. The two-headed ogre hits you but does no damage. You slash the two-headed ogre! You feel better. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You hit the two-headed ogre but do no damage. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant spiked club!! You die... Your body vanishes in a gout of umbral fire. #...# #...# #.#.####..# #.#..#...# #.Z).>.# ##)##### ###)# #ZZZ# ...#####Z### ..yoySO@Z# ...z#y#### . yg ..g ..g .. . You could see a two-headed ogre, a water moccasin, a gnoll bouda, 4 killer bees, a wight, 2 gnolls, an orc (ally target), 2 friendly orc zombies, a friendly orc warrior zombie and 2 friendly orc wizard zombies. Vanquished Creatures Pikel (D:6) Joseph (D:8) Jeremiah (D:6) Blorkula the Orcula (D:6) Edmund (D:6) A black bear (D:6) An ice beast (D:7) An orc warrior (D:8) An ogre (D:6) A phantom (D:7) 2 scorpions 2 bullfrogs A marrowcuda (D:8) A vampire bat (D:6) 4 killer bees (D:5) A howler monkey (D:3) 3 bombardier beetles A gnoll bouda (D:6) A hound (D:4) An iguana (D:4) 4 orc wizards A scorpion zombie (D:6) Robin (D:3) 4 gnolls (D:6) A steam dragon zombie (D:6) 2 adders 2 ufetubi (D:7) 3 ribbon worms A dart slug (D:1) 11 orcs 4 ball pythons 3 bats (D:1) 8 endoplasms 16 goblins 6 hobgoblins 2 jackals (D:2) 3 quokkas 2 frilled lizards 6 kobolds 2 rats 109 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:7) Prince Ribbit (D:5) Sigmund (D:5) 2 steam dragons (D:6) Menkaure (D:8) A lemure (D:6) A bullfrog (D:7) 5 wights (D:7) 3 vampire bats (D:6) A killer bee (D:5) 2 bombardier beetles (D:5) A jelly (D:6) 4 orc wizards An adder (D:3) 2 shadow imps (D:5) A dart slug (D:3) 4 orcs An endoplasm (D:4) A goblin (D:3) A hobgoblin (D:4) A frilled lizard (D:3) 36 creatures vanquished. Vanquished Creatures (others) A barachi zombie (D:6) An ogre zombie (D:6) A steam dragon zombie (D:6) An adder zombie (D:3) A jelly zombie (D:6) 2 orc zombies (D:8) 6 goblin zombies (D:3) A hobgoblin zombie (D:3) 14 creatures vanquished. Grand Total: 159 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 462 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 465 | D:1 | Learned a level 2 spell: Searing Ray 1429 | D:2 | Reached skill level 1 in Fighting 1496 | D:2 | Reached skill level 1 in Armour 1496 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/6 1671 | D:2 | Found a faded altar of an unknown god. 1676 | D:2 | Prayed at the altar of an unknown god. 1676 | D:2 | Became a worshipper of Yredelemnul the Fallen 1676 | D:2 | Reached * piety under Yredelemnul 2260 | D:3 | Noticed Robin 2273 | D:3 | Killed Robin 2274 | D:3 | Reached XP level 4. HP: 25/25 MP: 2/7 2282 | D:3 | Reached ** piety under Yredelemnul 2610 | D:3 | Reached skill level 1 in Invocations 2610 | D:3 | Reached XP level 5. HP: 29/29 MP: 9/9 3208 | D:4 | Reached skill level 1 in Axes 3404 | D:4 | Reached skill level 5 in Conjurations 3404 | D:4 | Reached XP level 6. HP: 35/35 MP: 5/10 3473 | D:4 | Found a hide-covered altar of Uskayaw. 3723 | D:5 | Entered Level 5 of the Dungeon 3751 | D:5 | Noticed Prince Ribbit 3754 | D:5 | Noticed Sigmund 3756 | D:5 | Killed Prince Ribbit 3757 | D:5 | Reached skill level 2 in Invocations 3757 | D:5 | Reached XP level 7. HP: 40/40 MP: 7/11 3766 | D:5 | Killed Sigmund 3767 | D:5 | Reached skill level 3 in Invocations 3814 | D:5 | Found Goicuyng's Antique Armour Shoppe. 3822 | D:5 | Bought a pair of embroidered gloves for 135 gold pieces 4009 | D:5 | Reached XP level 8. HP: 44/44 MP: 7/12 4342 | D:5 | Reached skill level 4 in Invocations 4417 | D:5 | Found Lipeaj's General Store. 4542 | D:5 | Found a stormy altar of Qazlal. 4643 | D:5 | Found Caikhlum's Jewellery Shoppe. 5002 | D:6 | Noticed Jeremiah 5007 | D:6 | Reached skill level 1 in Evocations 5014 | D:6 | Killed Jeremiah 5015 | D:6 | Reached skill level 5 in Invocations 5098 | D:6 | Identified the +2 robe of Baldness {^Contam rCorr Int+6 | Archmagi} 5098 | D:6 | Noticed Edmund 5104 | D:6 | Noticed Blorkula the Orcula 5114 | D:6 | Killed Edmund 5115 | D:6 | Reached skill level 5 in Dodging 5115 | D:6 | Reached XP level 9. HP: 43/48 MP: 10/13 5131 | D:6 | Killed Blorkula the Orcula 5132 | D:6 | Reached skill level 6 in Invocations 5318 | D:6 | Noticed Menkaure 5327 | D:6 | Noticed Pikel 5346 | D:6 | Your ally Jeremiah died 5350 | D:6 | Killed Pikel 5350 | D:6 | Reached *** piety under Yredelemnul 5735 | D:6 | Reached skill level 7 in Invocations 5896 | D:7 | Reached skill level 5 in Evocations 5949 | D:7 | Found a staircase to the Ecumenical Temple. 6095 | D:7 | Identified the amulet "Jeifewer" {Spirit -Cast rPois | Slay+2} 6217 | D:7 | Reached XP level 10. HP: 55/55 MP: 13/15 6311 | D:7 | Noticed a two-headed ogre 6322 | D:7 | Killed a two-headed ogre 6427 | D:7 | Found a sacrificial altar of Ru. 6483 | D:7 | Found a hazy altar of Hepliaklqana. 6830 | D:7 | Found an ornate altar of the Wu Jian Council. 6830 | D:7 | Found a faded altar of an unknown god. 6837 | D:7 | Found a shimmering blue altar of Sif Muna. 6839 | D:7 | Found a faded altar of an unknown god. 6841 | D:7 | Found a basalt altar of Yredelemnul. 7191 | D:8 | Noticed Joseph 7205 | D:8 | Killed Joseph 7270 | D:8 | Killed Menkaure 7295 | D:8 | Noticed a two-headed ogre 7307 | D:8 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:3: layout_loops_cross, uniq_robin D:4: layout_cave_pools, nicolae_uskayaw_murder_on_the_dancefloor D:5: layout_layer_cave, kennysheep_mini, serial_shops, shop, shop, nicolae_shop_getting_attention, uniq_prince_ribbit1, uniq_sigmund D:6: layout_cave_pools, uniq_pikel, uniq_jeremiah, uniq_edmund, uniq_menkaure, uniq_blorkula_the_orcula D:7: layout_loops_corners, mainiacjoe_overflow_concentric_impassable, chequers_temple_overflow_minitemple, nicolae_overflow_crystal_walls, minmay_temple_entry_stoned_glass, minmay_parallelograms D:8: minmay_four_partial_circles, layout_basic, minmay_shop_damaged, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 4 | 4.8 Armour | 1 2 4 | 4.8 Dodging | 2 3 5 6 | 6.0 Invocations | 1 2 3 5 7 | 7.3 Stealth | 3 | 3.0 Spellcasting | 3 4 | 4.7 Axes | 1 2 3 | 3.1 Conjurations | 5 6 | 6.1 Evocations | 3 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Whip | 34 | | | || 34 War axe | 6 | 32 | 77 | 58 || 173 Cast: Magic Dart | 57 | 55 | 59 | 20 || 191 Searing Ray | 1 | | 2 | 1 || 4 Invoke: Light the Black T | 2 | 2 | 2 | 1 || 7 Hurl Torchlight | | | 1 | 1 || 2 Recall Undead Har | | | 1 | || 1 Evoke: Wand | | | 3 | || 3 Use: Scroll | 4 | 5 | 3 | || 12 Armour: Ring mail | 46 | 28 | 16 | || 90 Skin | | | 54 | || 54 Robe | | | 13 | 37 || 50 Dodge: Dodged | 22 | 34 | 156 | 55 || 267