BladeHeart Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -25, D:1) 8 stones (3, -1, D:1) a +0 spear (4, -27, D:1) 4 stones (9, -29, D:1) a jackal corpse (skeletalised by now) (17, 2, D:1) a bat skeleton (20, -8, D:1) a +0 whip a kobold skeleton (21, -1, D:1) a kobold skeleton (23, 0, D:1) a +0 dagger (24, 0, D:1) a rat skeleton (33, -15, D:1) a ball python skeleton (34, -25, D:1) a quokka skeleton (36, -11, D:1) a ball python skeleton (39, -9, D:1) a +0 club (39, -8, D:1) a kobold skeleton (40, -9, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (40, -8, D:1) a jackal corpse (skeletalised by now) (40, -1, D:1) a +0 club (40, 0, D:1) a bat corpse (skeletalised by now) (43, -26, D:1) a +0 club 2 stones Level 2 of the Dungeon [Shop] Limuasob's Armour Shoppe a scarf of invisibility (168 gold) a +1 leather armour of cold resistance (196 gold) a +0 pair of gloves (63 gold) a +0 leather armour (28 gold) a +1 plate armour of fire resistance (490 gold) an orb of wrath (182 gold) the +6 lightning scales {swift, rElec} (938 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (0, 0, D:2) a ball python skeleton (4, 4, D:2) an adder skeleton (14, 27, D:2) a +2 vampiric whip (16, 22, D:2) a +0 short sword 3 stones a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (25, -2, D:2) 4 stones (28, 6, D:2) a +0 club a goblin skeleton (29, 8, D:2) a bat skeleton (29, 9, D:2) a +0 dagger a kobold skeleton (29, 23, D:2) a +0 hand axe (39, -7, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a stone a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (8, 26, D:3) a +0 club (8, 30, D:3) a +0 spear (16, 15, D:3) a hobgoblin corpse (skeletalised by now) (16, 23, D:3) a +0 robe (30, 36, D:3) a +0 whip (31, -6, D:3) a +0 mace (33, -8, D:3) a rat corpse (skeletalised by now) (37, 18, D:3) a +0 leather armour (42, 25, D:3) 2 stones (45, 27, D:3) a scroll of identify (48, 26, D:3) 11 gold pieces a sewer (0, 0, Sewer) a frilled lizard corpse (0, 8, Sewer) an adder corpse