Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 14167604690284094089 0 BladeHeart the Conjurer (level 1, 0/14 HPs) Began as a Mountain Dwarf Conjurer on Nov 12, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (45 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 45, Time: 00:00:17 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 8% Magic: 0/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, BladeHeart the Mountain Dwarf Conjurer. The fantabulous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You open the door. There is an open door here. There is an open door here. You open the door. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. The endoplasm jiggles. You see here a +0 dagger. c - a +0 dagger (weapon) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are out of magic! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... #.#.# ### ###.#.# #.# ###.#.#.## ##'####..##.... +...'..####...#### #.<.#### #...... +...'..## #J..## ##'####..##@...# #.# #.#.#..###. ##.# #####......... ######..###......###.... .................+ ... ###########......# .. #......# . #......# #......# You could see an endoplasm. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 45 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_basic, ebering_ecumenical_altar_ruins Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 3 Armour: Robe || 1