Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 9936120236874733162 35 BladeHeart the Conjurer (level 3, -3/28 HPs) Began as a Mountain Dwarf Conjurer on Nov 12, 2024. Slain by Terence ... wielding a +1 flail of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (1666 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 1666, Time: 00:04:13 Health: -3/28 AC: 10 Str: 11 XL: 3 Next: 16% Magic: 1/6 EV: 4 Int: 18 God: Gold: 88 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . c - +1 dagger rCold . . . (no shield) rNeg . . . g - +0 chain mail rPois . (no helmet) rElec . e - +1 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth p - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Missiles h - 5 poisoned darts Armour a - a +0 robe e - a +1 cloak (worn) g - a +0 chain mail (worn) j - a +0 ring mail Jewellery f - an amulet of guardian spirit p - a ring of willpower (left hand) Scrolls d - a scroll of vulnerability n - a scroll of fear {unknown} Potions i - a potion of brilliance {unknown} k - 2 potions of enlightenment l - 2 potions of curing m - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 9% 1 b - Searing Ray Conj 30% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 88% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence hits you with a +1 flail of protection. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence closely misses you. You hit Terence. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +1 flail of protection. Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is almost dead. The hobgoblin barely misses you. Terence hits you but does no damage. You closely miss Terence. Terence is almost dead. The hobgoblin hits you but does no damage. Terence barely misses you. You closely miss Terence. Terence is almost dead. The hobgoblin hits you but does no damage. Terence hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. The hobgoblin barely misses you. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. The hobgoblin barely misses you. Terence hits you with a +1 flail of protection. You die... Terence says, "And stay out!" ~~~~# ##~~### . ... ~~#~~~# ##. .. #######. ...#### (. ## .........#.....####.#... .........#.##......... .........#..#.......## .........##....@.....# .†.............g@###.##) .#...####............... ##.#.# #...###.......... ...#..##................ #####.##)......#........ # #.##.......#........ # ###................... ###.....#..†...#.####### .....###..)......#.÷.._# You could see Terence and a hobgoblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 4 bats 3 frilled lizards 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 343 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 346 | D:1 | Learned a level 2 spell: Searing Ray 1225 | D:2 | Reached skill level 1 in Armour 1225 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/6 1403 | D:2 | Reached skill level 1 in Fighting 1611 | D:2 | Found a faded altar of an unknown god. 1644 | D:2 | Noticed Terence 1665 | D:2 | HP: 1/28 [Terence/+1 flail of protection (2)] 1666 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, basic_altar, kennysheep_doodads, chequers_serial_rivers_large_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Armour | 1 | 1.0 Fighting | 1 | 1.0 Dodging | | 1.6 Stealth | | 1.7 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 32 Cast: Magic Dart || 49 Searing Ray || 2 Use: Scroll || 6 Potion || 1 Armour: Robe || 7 Chain mail || 29 Dodge: Dodged || 18