Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 9974553439463939918 219 BladeHeart the Conjurer (level 5, 0/34 (41) HPs) Began as a Mountain Dwarf Conjurer on Nov 13, 2024. Slain by a wight ... wielding a +0 war axe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:07:46 (3246 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 3246, Time: 00:07:46 HP: 0/34 (41) AC: 5 Str: 11 XL: 5 Next: 64% MP: 4/8 EV: 9 Int: 19 God: Gold: 164 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: drained A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles d - 86 stones g - 4 javelins Armour a - a +0 robe j - a +0 leather armour k - a +0 ring mail (worn) Talismans e - a beast talisman Wands m - a wand of acid (14) Scrolls i - 2 scrolls of teleportation l - a scroll of identify Potions b - 3 potions of magic f - a potion of degeneration h - a potion of brilliance Skills: + Level 2.2 Fighting + Level 2.4 Axes + Level 1.9 Armour + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Confusing Touch Hex 2% N/A 52% 3 Vampiric Draining Necr 2% 2d6 52% 3 Fulminant Prism Conj/Alch 5% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (78% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight. The wight is lightly damaged. The wight hits you with a +0 mace. You feel drained. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. The wight is moderately damaged. The wight completely misses you. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. The wight is moderately damaged. You finish channelling your searing ray. Your life force feels restored. The wight hits you with a +0 war axe. You feel drained. You hit the wight but do no damage. The wight is moderately damaged. The wight closely misses you. The wight hits you with a +0 war axe. You feel drained. You hit the wight. The wight is heavily damaged. The wight hits you with a +0 war axe! You feel drained. You barely miss the wight. The wight is heavily damaged. The wight hits you with a +0 war axe. You feel drained. * * * LOW HITPOINT WARNING * * * You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +0 war axe! You die... **,****,*********,,,,,,,* *,****,* *,,,..#***,**** *,,,,,,* *,##..##**,,,,* ***,**** *,#....,,,,,,,* ## *,* *,#...#***,,..#####. **,** *,<...****,*........ *,,,* **#..,^,,,,*######.. *,,,* #z#******* #.. *,,,* ##@########### #<. ***,,,***** #............# ##. ,,,,,,,,,,****#..####......# ## ,,,,,,,,,,,,.....#.........# ,,,,,,,,<,*####....##......# *,,,,,,,*** ##..####).....# *,,,,,,,* ##..####.####### *,,,,,,,* ##.............# *,,,,,,,* ##.####......#.# You could see a wight. Vanquished Creatures 2 wights (D:3) Jessica (D:3) 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:3) 6 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 6 kobolds 8 quokkas 7 ball pythons 8 bats 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 258 | D:1 | Found Berphiun's Armour Shoppe. 462 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 465 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Reached skill level 1 in Axes 1041 | D:1 | Reached skill level 1 in Fighting 1422 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/5 1823 | D:2 | Reached skill level 1 in Armour 2194 | D:2 | Reached XP level 4. HP: 35/35 MP: 2/7 2993 | D:3 | Noticed Jessica 3002 | D:3 | Killed Jessica 3078 | D:3 | Reached skill level 4 in Conjurations 3078 | D:3 | Reached XP level 5. HP: 8/41 MP: 2/8 3246 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, serial_shops, shop_fountains D:2: layout_loops_ring, nicolae_the_louvre D:3: layout_loops_cross, uniq_jessica, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 | 2.4 Fighting | 1 2 | 2.2 Spellcasting | 2 | 2.4 Armour | 1 | 1.9 Dodging | 2 | 2.1 Stealth | 2 | 2.1 Conjurations | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 26 | 18 || 44 Cast: Magic Dart | 86 | 30 || 116 Searing Ray | | 1 || 1 Use: Scroll | 2 | 3 || 5 Armour: Robe | 17 | || 17 Leather armour | 2 | 2 || 4 Ring mail | | 13 || 13 Dodge: Dodged | 20 | 8 || 28