Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 12251158854567961101 25 BladeHeart the Conjurer (level 2, 0/22 HPs) Began as a Mountain Dwarf Conjurer on Nov 14, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:52 (1606 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 1606, Time: 00:02:53 Health: 0/22 AC: 6 Str: 9 XL: 2 Next: 86% Magic: 4/5 EV: 9 Int: 18 God: Gold: 74 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2), enlightened, flying A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe e - a +0 pair of boots (worn) g - a +0 leather armour h - a +0 ring mail (worn) Jewellery k - an amulet of guardian spirit Scrolls c - 3 scrolls of teleportation {unknown} d - a scroll of noise {unknown} f - a scroll of identify {unknown} j - a scroll of fog {unknown} Skills: + Level 0.8 Fighting + Level 1.0 Armour + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel very sick. The adder closely misses you. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You die... #.###..♣♣♣.P...#### #. #.####..♣♣♣...## #. #....#..♣...#.# #. #.##.#..P..##+## ## ##.##.#..♣.##...## # #........♣.#.....## # ♣.♣...##..........## ## #.#...####.........####. ♣.♣...†@.'.........'.... #.#...####.........####. ♣.♣..## ##.......## #.. #.#### ##.....## #.# ♣.♣ ##...## #.. #.# ##'## ### ♣.♣ #.# ####.####### #.# #..♣.♣.....# ##†## There were no monsters in sight! Vanquished Creatures An adder (D:1) A dart slug (D:1) 5 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 4 bats 2 frilled lizards (D:1) 6 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 382 | D:1 | Learned a level 2 spell: Searing Ray 1054 | D:1 | Reached skill level 1 in Armour 1605 | D:1 | HP: 1/22 [poisoned by an adder] 1606 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_corners, serial_forest, infiniplex_forest_lined_room_3, infiniplex_forest_clump_small, infiniplex_forest_lined_4_way, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, infiniplex_forest_lined_3_way, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3 D:2: layout_rooms, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.0 Spellcasting | 2 | 2.0 Fighting | | 0.8 Dodging | | 1.6 Stealth | | 1.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 40 Dagger || 27 Cast: Magic Dart || 53 Use: Potion || 2 Armour: Robe || 5 Ring mail || 38 Leather armour || 20 Dodge: Dodged || 30