Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14603553926786762664 44 BladeHeart the Conjurer (level 3, -4/27 HPs) Began as a Mountain Dwarf Conjurer on Nov 16, 2024. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:07:34 (2193 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 2193, Time: 00:07:34 Health: -4/27 AC: 6 Str: 11 XL: 3 Next: 39% Magic: 0/6 EV: 8 Int: 18 God: Gold: 148 SH: 7 Dex: 8 Spells: 3/6 levels left rFire + . . i - +1 mace rCold + . . b - +1 kite shield {AC+3} rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . e - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 148 gold pieces. Inventory: Hand Weapons c - a +1 dagger i - a +1 mace (weapon) Missiles d - 3 atropa-tipped darts h - 6 poisoned darts Armour a - a +0 robe b - a +1 kite shield of protection (worn) e - a scarf of resistance (worn) k - a +0 leather armour (worn) Talismans j - a maw talisman Scrolls l - a scroll of poison Potions f - 2 potions of enlightenment g - a potion of curing Skills: - Level 0.7 Fighting - Level 0.1 Short Blades - Level 0.6 Armour - Level 1.6 Dodging - Level 1.6 Stealth + Level 1.9 Shields - Level 2.0 Spellcasting - Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 19% 1 b - Searing Ray Conj 30% 2d5 28% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 32% 1d5 38% 1 Apportation Tloc 2% N/A 65% 1 Slow Hex 4% N/A 65% 1 Soul Splinter Necr 4% N/A 65% 1 Summon Small Mammal Summ 4% N/A 65% 1 Confusing Touch Hex 1% N/A 95% 3 Vampiric Draining Necr 1% 2d6 95% 3 Fulminant Prism Conj/Alch 4% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 99% 4 Summon Lightning Spire Summ/Air 1% 3d4 100% 4 Arcjolt Conj/Air 4% 1d14 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading down here. Found a leather armour and a dagger. You see here a +0 leather armour. You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You see here a +0 dagger. l - a scroll of poison f - 2 potions of enlightenment (gained 1) Crazy Yiuf shouts! Crazy Yiuf says, "Snower dark sing!" Could not explore, unopened runed door. You open the door. Okay, then. Casting: Magic Dart (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (quite dangerous; 28% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (79% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) You block Crazy Yiuf's attack. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You feel your power leaking away. Without enough magic to sustain it, your searing ray dissipates. You block Crazy Yiuf's attack. You hit Crazy Yiuf but do no damage. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You block Crazy Yiuf's attack. You hit Crazy Yiuf. Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You die... #.....>..... ########...# ##.## ##### #.## #..)# #.#. #...# #.#. ... #... #g# ##.. ♣♣@♣ #.. ♣.♣♣ #.. ♣♣.♣ ##########.. ♣.♣♣ #........... ♣♣.♣♣ ###########. ♣...♣♣ #....... ♣..P.♣ #.#.###. #....# #####..#.##. #######..#####.....###)#. You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 4 endoplasms (D:1) 5 hobgoblins 3 quokkas 2 ball pythons (D:2) 3 bats A frilled lizard (D:2) 6 goblins 2 kobolds (D:2) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 3/22 MP: 1/4 610 | D:1 | Learned a level 2 spell: Searing Ray 1394 | D:2 | Found a runed translucent door. 1397 | D:2 | Noticed Crazy Yiuf 1479 | D:2 | Reached skill level 1 in Shields 1570 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 2193 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Shields | 1 | 1.9 Spellcasting | 2 | 2.0 Fighting | | 0.7 Short Blades | | 0.1 Armour | | 0.6 Dodging | | 1.6 Stealth | | 1.6 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 23 Mace || 9 Cast: Magic Dart || 54 Searing Ray || 1 Use: Scroll || 9 Potion || 1 Armour: Robe || 21 Leather armour || 3 Dodge: Dodged || 12 Block: Kite shield || 14