Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 837139158823559634 37 BladeHeart the Conjurer (level 3, 0/28 HPs) Began as a Mountain Dwarf Conjurer on Nov 21, 2024. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1448 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 1448, Time: 00:02:37 Health: 0/28 AC: 8 Str: 11 XL: 3 Next: 23% Magic: 1/6 EV: 7 Int: 18 God: Gold: 49 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . e - +0 scale mail rPois . (no helmet) rElec . g - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Missiles h - 6 poisoned darts Armour a - a +0 robe e - a +0 scale mail (worn) g - a +1 cloak (worn) Talismans i - a beast talisman Potions b - a potion of magic j - a potion of mutation {unknown} k - 2 potions of curing Skills: + Level 1.2 Fighting + Level 1.2 Armour + Level 1.7 Dodging + Level 1.7 Stealth - Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 6% 1 b - Searing Ray Conj 30% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you but does no damage. You completely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. You barely miss Terence. Terence is almost dead. A jackal comes into view. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ##.....#.# ##...##.# ##.###.# #.# #.# #.# #.. ##<# #.. #..# #.. #.## :######## ##.# .......@# ##..## #######@# #....## #)# # ......## ##.#.# .......# #~~.~# ......## ......P~hP.# #....## ######.~P~~~... ##>.## .~~~~P.##. #.## #...~♣~.# You could see Terence and a jackal. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 2 hobgoblins (D:1) A jackal (D:2) 4 kobolds (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 134 | D:1 | Found Zyw Heq's Antique Armour Emporium. 238 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/4 241 | D:1 | Learned a level 2 spell: Searing Ray 740 | D:1 | Reached skill level 1 in Fighting 740 | D:1 | Reached skill level 1 in Armour 1225 | D:2 | Found a faded altar of an unknown god. 1427 | D:2 | Noticed Terence 1440 | D:2 | Reached XP level 3. HP: 25/28 MP: 2/6 1448 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_cross, serial_shops, shop D:2: layout_loops_ring, basic_altar, nicolae_ecumenical_pavilion, nrook_campfire, serial_bayou_lagoon_a, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Fighting | 1 | 1.2 Armour | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Whip || 24 Cast: Magic Dart || 42 Searing Ray || 1 Use: Scroll || 3 Armour: Robe || 4 Scale mail || 22 Dodge: Dodged || 6