Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 17880414402170120553 57 BladeHeart the Conjurer (level 3, -1/28 HPs) Began as a Mountain Dwarf Conjurer on Dec 1, 2024. Was a Believer of Zin. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:44 (1696 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 1696, Time: 00:03:44 Health: -1/28 AC: 6 Str: 9 XL: 3 Next: 73% Magic: 0/6 EV: 9 Int: 18 God: Zin [**....] Gold: 82 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . j - +1 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: Renounce Religion, Recite, Vitalisation, Donate Gold You were on level 3 of the Dungeon. You worshipped Zin. Zin was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. You donated 9 gold pieces to Zin. Inventory: Hand Weapons g - a +0 dagger (weapon) l - a +0 vampiric short sword Missiles c - 5 poisoned darts e - 2 javelins Armour a - a +0 robe d - a +0 leather armour j - a +1 ring mail (worn) o - a +0 scale mail Potions b - a potion of magic f - a potion of invisibility {unknown} h - a potion of mutation {unknown} i - a potion of heal wounds {unknown} k - a potion of attraction {unknown} m - a potion of berserk rage {unknown} n - 2 potions of resistance {unknown} Skills: + Level 1.3 Fighting + Level 1.2 Armour + Level 1.8 Dodging + Level 1.8 Stealth - Level 2.0 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 71% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 79% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll barely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 whip. You die... .. #. #. #. #.### ... #.# #.# #@# #g# #)# #.# #.# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 3 ball pythons (D:1) 5 endoplasms 2 giant cockroaches 3 goblins 4 hobgoblins (D:2) 2 jackals (D:1) 2 quokkas 4 bats (D:1) 3 kobolds 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/4 326 | D:1 | Learned a level 2 spell: Searing Ray 804 | D:1 | Found a faded altar of an unknown god. 808 | D:1 | Prayed at the altar of an unknown god. 808 | D:1 | Became a worshipper of Zin the Law-Giver 808 | D:1 | Reached * piety under Zin 961 | D:2 | Reached skill level 1 in Fighting 1019 | D:2 | Reached XP level 3. HP: 28/28 MP: 4/6 1043 | D:2 | Reached skill level 1 in Armour 1102 | D:2 | Reached ** piety under Zin 1694 | D:3 | HP: 1/28 [gnoll/+0 whip (3)] 1696 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_cross D:3: layout_loops_ring, minitemple, wad_woods_river_04, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Fighting | 1 | 1.3 Armour | 1 | 1.2 Dodging | | 1.8 Stealth | | 1.8 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 20 Dagger || 45 Short sword || 6 Cast: Magic Dart || 53 Searing Ray || 1 Use: Scroll || 3 Armour: Leather armour || 23 Ring mail || 42 Dodge: Dodged || 51