Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2734484816301486299 72 BladeHeart the Conjurer (level 4, -3/35 HPs) Began as a Mountain Dwarf Conjurer on Dec 8, 2024. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:42 (2078 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 2078, Time: 00:03:42 Health: -3/35 AC: 2 Str: 12 XL: 4 Next: 6% Magic: 0/7 EV: 10 Int: 18 God: Gold: 89 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) g - a +0 short sword Armour a - a +0 robe (worn) Potions b - a potion of haste {unknown} d - a potion of heal wounds {unknown} e - a potion of mutation {unknown} f - a potion of might h - a potion of degeneration {unknown} i - a potion of brilliance {unknown} Skills: + Level 1.2 Fighting + Level 0.8 Polearms + Level 1.2 Armour + Level 1.8 Dodging + Level 1.8 Stealth - Level 2.0 Spellcasting + Level 3.8 Conjurations + Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 47% 3 Ozocubu's Armour Ice 1% N/A 47% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Fulminant Prism Conj/Alch 4% 3d5 63% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 99% 5 Metabolic Englaciation Hex/Ice 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund. Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe! The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund points at you and mumbles some strange words. The puff of flame hits you. Sigmund hits you from afar with a +0 scythe. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 73% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) You have nothing you can fire or use right now. Reach: c) +0 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 52% to hit) You reach to attack! You hit Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Reach: c) +0 spear Press: ? - help, Dir - move target, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 52% to hit) You reach to attack! You barely miss Sigmund. Sigmund is almost dead. Sigmund casts a spell at you. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ...........................#,*,,* ###.##.....................#,*,,* .).........................#,*,,* ###.#......................#,*,,, ,...#.######+#.............#,,,,, #####.# *,#...#####+#+#.#,,,,, * #.# *,#...#####,*,*.#**,,, * #.# *,###.....#,*,*.#***** * #.# *,**#@....#,*,,..,,,,, ****#+#*****+*#........#**..,,,,, ,,,,,,,,,,,,,.@.........,,...,,,, ****,,,,,,,..........<##********, ,,,,,,,,,........<....+,,,,,*,,,, ,,,,,,,,,.............#****,*,,,, ,***,,,,,.............#****,*,*,* ,**,*+***######.......#,,,,,,,*,, ,,,,*,* *,,,,,,,*,***,*,*** You could see Sigmund. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) A ball python (D:2) 5 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 6 hobgoblins 6 jackals (D:1) 4 kobolds 2 frilled lizards 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/4 725 | D:1 | Learned a level 2 spell: Searing Ray 1091 | D:1 | Reached XP level 3. HP: 21/27 MP: 0/6 1656 | D:2 | Reached skill level 1 in Fighting 1656 | D:2 | Reached skill level 1 in Armour 1813 | D:2 | Reached XP level 4. HP: 35/35 MP: 5/7 2069 | D:2 | Noticed Sigmund 2078 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: minmay_door_path, layout_basic, minmay_fountain_box, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Fighting | 1 | 1.2 Armour | 1 | 1.2 Polearms | | 0.8 Dodging | | 1.8 Stealth | | 1.8 Conjurations | | 3.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 52 | 2 || 54 Unarmed | 23 | || 23 Punch | 1 | || 1 Cast: Magic Dart | 75 | 6 || 81 Searing Ray | | 2 || 2 Use: Potion | 1 | || 1 Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 65 | 6 || 71 Dodge: Dodged | 63 | || 63