Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14077346709710487867 87 BladeHeart the Conjurer (level 4, 0/35 HPs) Began as a Mountain Dwarf Conjurer on Dec 9, 2024. Was an Initiate of Qazlal. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:08:09 (3696 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 3696, Time: 00:08:10 Health: 0/35 AC: 15 Str: 9 XL: 4 Next: 28% Magic: 0/7 EV: 7 Int: 19 God: Qazlal [......] Gold: 152 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . m - +2 short sword (protect) rCold . . . (no shield) rNeg . . . t - +0 scale mail rPois . (no helmet) rElec + p - +0 cloak rCorr + (no gloves) SInv . w - +0 pair of boots Will ..... (no amulet) Stlth e - ring of resist corrosion HPRegen 0.25/turn h - ring of wizardry MPRegen 0.10/turn %: wizardry (x1) @: lethally poisoned (0 -> -18), under a protective aura, hasted, very quick A: runic magic, artefact enchanting, passive freeze, electricity resistance a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons c - a +0 dagger k - a +0 short sword m - a +2 short sword of protection (weapon) n - a +0 hand axe r - a +0 war axe v - a +0 mace y - a +0 rapier Missiles d - 3 poisoned darts f - 2 javelins s - 3 boomerangs Armour a - a +0 robe j - a +0 leather armour p - a +0 cloak (worn) t - a +0 scale mail (worn) w - a +0 pair of boots (worn) Jewellery e - a ring of resist corrosion (left hand) h - a ring of wizardry (right hand) Wands l - a wand of roots (6) u - a wand of charming (3) Scrolls q - 2 scrolls of identify Potions b - a potion of magic g - a potion of mutation i - a potion of ambrosia Skills: + Level 1.4 Fighting + Level 0.5 Short Blades + Level 1.4 Armour + Level 1.7 Dodging + Level 2.0 Stealth - Level 2.0 Spellcasting + Level 3.9 Conjurations + Level 0.2 Translocations + Level 0.0 Invocations + Level 0.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 2% 1 b - Searing Ray Conj 32% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 12% 1 Slow Hex 4% N/A 12% 1 Hailstorm Conj/Ice 9% 3d6 16% 3 Confusing Touch Hex 1% N/A 32% 3 Frozen Ramparts Ice 2% 1d1 32% 3 Vampiric Draining Necr 1% 2d6 32% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 41% 4 Fulminant Prism Conj/Alch 4% 3d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Qazlal Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. A frigid envelope surrounds you and freezes all who hurt you. You are resistant to electric shocks. (rElec) Message History You hit Edmund. Edmund is almost dead. You feel very sick. You completely miss Edmund. Edmund is almost dead. You feel very sick. Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund is almost dead. You feel very sick. Edmund hits you but does no damage. You are lethally poisoned! Edmund is very cold. Edmund is almost dead. You barely miss Edmund. Edmund is almost dead. You feel very sick. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +1 flail of venom and wearing a +0 chain mail (almost dead, 84% to hit) The searing ray hits Edmund but does no damage. Edmund is almost dead. (Press . to maintain the ray.) You feel very sick. Edmund hits you with a +1 flail of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Edmund is very cold. Edmund is almost dead. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. You hit Edmund but do no damage. Edmund is almost dead. You die... ... ..# # ..# #. #.# ####.##### <.# #..<.....####.. #.# #.##....@...... #.# #.# #@# #<# #.# ###.# #.###.###...# #........†#####. #####.##......>.# #.########### #.# #.. ### You could see Edmund. Vanquished Creatures 2 adders (D:3) 3 dart slugs 5 orcs (D:3) 3 endoplasms 3 giant cockroaches (D:1) 7 goblins 6 hobgoblins 5 kobolds 2 quokkas (D:3) 5 ball pythons 8 bats 3 frilled lizards A rat (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 491 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:1 | You fall into a shaft and drop 1 floor! 1123 | D:2 | Reached skill level 1 in Fighting 1123 | D:2 | Reached XP level 3. HP: 25/28 MP: 1/6 1174 | D:2 | Reached skill level 1 in Armour 1254 | D:2 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1254 | D:2 | Gained mutation: A frigid envelope surrounds you and | freezes all who hurt you. [potion of mutation] 2920 | D:3 | Reached XP level 4. HP: 31/35 MP: 3/7 3183 | D:3 | Found a stormy altar of Qazlal. 3183 | D:3 | Found a burning altar of Makhleb. 3193 | D:3 | Became a worshipper of Qazlal Stormbringer 3675 | D:4 | Noticed Edmund 3696 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_loops_corners D:3: layout_rooms, gammafunk_temple_overflow_pools, minmay_stone_trees_medium D:4: corexii_shantytown, layout_loops_ring, lemuel_doored_altar, uniq_edmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.0 Fighting | 1 | 1.4 Armour | 1 | 1.4 Stealth | 2 | 2.0 Short Blades | | 0.5 Dodging | | 1.7 Conjurations | | 3.9 Translocations | | 0.2 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 29 | || 29 Short sword | 23 | 17 || 40 Cast: Magic Dart | 85 | 15 || 100 Searing Ray | | 1 || 1 Use: Scroll | 7 | 3 || 10 Potion | 1 | 2 || 3 Armour: Robe | 18 | || 18 Leather armour | 17 | || 17 Scale mail | | 16 || 16 Dodge: Dodged | 36 | 4 || 40