Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6820156196230676059 406 BladeHeart the Conjurer (level 6, -1/50 HPs) Began as a Mountain Dwarf Conjurer on Dec 11, 2024. Slain by Edmund ... wielding a +2 dire flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:09:52 (5179 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 5179, Time: 00:09:52 Health: -1/50 AC: 10 Str: 11 XL: 6 Next: 56% Magic: 2/9 EV: 8 Int: 19 God: Gold: 109 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . i - +0 hand axe rCold . . . (no shield) rNeg . . . l - +1 scale mail rPois . p - +1 hat rElec . o - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +0 sling d - a +0 rapier i - a +0 hand axe (weapon) Missiles j - 2 boomerangs Armour a - a +0 robe h - a +0 leather armour k - a +0 chain mail l - a +1 scale mail (worn) o - a +1 cloak (worn) p - a +1 hat (worn) Talismans g - a maw talisman m - a flux talisman r - a blade talisman Scrolls e - a scroll of teleportation n - a scroll of immolation Potions b - a potion of magic f - 2 potions of degeneration Skills: + Level 2.7 Fighting + Level 2.7 Axes + Level 2.5 Armour + Level 2.4 Dodging + Level 2.5 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations + Level 1.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 26% 1 Hailstorm Conj/Ice 9% 3d6 32% 3 Frozen Ramparts Ice 2% 1d1 58% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 61% 4 Fulminant Prism Conj/Alch 4% 3d5 73% 4 Dispersal Tloc 4% N/A 100% 6 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Manifold Assault Tloc 4% N/A 100% 7 Disjunction Tloc 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are no longer poisoned. You fade into invisibility! You flicker for a moment. You flicker back into view. Edmund mutters, "Who needs spells, anyway?" Found 10 gold pieces. Edmund attacks as he pursues you! Edmund barely misses you. Edmund attacks as he pursues you! Edmund hits you but does no damage. You hit Edmund but do no damage. Edmund hits you with a +2 dire flail of protection. You hit Edmund but do no damage. Edmund hits you with a +2 dire flail of protection. You hit Edmund. Edmund is lightly wounded. Edmund hits you with a +2 dire flail of protection. You barely miss Edmund. Edmund is lightly wounded. Edmund hits you with a +2 dire flail of protection. * * * LOW HITPOINT WARNING * * * You hit Edmund. Edmund is lightly wounded. Edmund barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Edmund Aim: Edmund, wielding a +2 dire flail of protection and wearing a +0 leather armour (lightly wounded, 78% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 dire flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund barely misses you. The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +2 dire flail of protection! You die... Edmund says, "That'll show my brother!" ........†..............'...... ##.......##.#######.####...... #........##.# #.# ##..... #../.....##.# #.# ##.... #........##.# #.# ##... #........##.# #.# #+# #........##.# #.# ##.......##.#######.# #.# #..@@.....# ##.# #####.##### ##... #...# .... #.....# ... #.......# #.# #...........#####.# #......$###........ ##.....## #######.# #.# You could see Edmund. Vanquished Creatures A scorpion (D:4) A water moccasin skeleton (D:3) An orc priest (D:4) A sleepcap (D:4) A scorpion zombie (D:3) 2 orc wizards A hound skeleton (D:3) 4 gnolls (D:4) 3 adders 3 adder zombies (D:3) An adder skeleton (D:3) 2 dart slugs (D:3) 9 orcs 4 bats (D:2) 4 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 3 jackals (D:2) 2 quokkas (D:3) 6 ball pythons A frilled lizard (D:1) A giant cockroach zombie (D:3) A kobold (D:3) A quokka zombie (D:3) 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/4 324 | D:1 | Learned a level 2 spell: Searing Ray 916 | D:2 | Found a blossoming altar of Fedhas. 1209 | D:2 | Reached skill level 1 in Fighting 1570 | D:2 | Reached skill level 1 in Armour 1570 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/5 2486 | D:3 | Reached skill level 1 in Axes 2725 | D:3 | Reached XP level 4. HP: 35/35 MP: 2/7 3558 | D:3 | Reached skill level 4 in Conjurations 3558 | D:3 | Reached skill level 1 in Translocations 3558 | D:3 | Reached XP level 5. HP: 31/41 MP: 2/8 4589 | D:4 | Reached XP level 6. HP: 35/48 MP: 9/9 5143 | D:4 | Noticed Edmund 5179 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic D:2: layout_basic, basic_altar, hex_large D:3: layout_basic, serial_undead, serial_undead_e, serial_undead_d, serial_undead_c, serial_undead_e, ebering_dispersal_statue_hall D:4: layout_loops_corners, hellmonk_no_cap, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.7 Armour | 1 2 | 2.5 Spellcasting | 2 | 2.0 Axes | 1 2 | 2.7 Stealth | 2 | 2.5 Conjurations | 4 | 4.0 Translocations | 1 | 1.7 Dodging | 2 | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 2 | || 2 Hand axe | 26 | 154 || 180 Fire: Sling | 22 | || 22 Throw: Boomerang | | 1 || 1 Cast: Magic Dart | 58 | 55 || 113 Searing Ray | | 5 || 5 Use: Scroll | 7 | 6 || 13 Potion | | 2 || 2 Armour: Robe | 8 | || 8 Scale mail | 48 | 186 || 234 Dodge: Dodged | 22 | 84 || 106