Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9868724007753778379 46 BladeHeart the Conjurer (level 3, -2/28 HPs) Began as a Mountain Dwarf Conjurer on Dec 12, 2024. Slain by a scorpion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:09 (2250 turns). BladeHeart the Conjurer (Mountain Dwarf Conjurer) Turns: 2250, Time: 00:05:09 Health: -2/28 AC: 7 Str: 8 (9) XL: 3 Next: 46% Magic: 4/6 EV: 7 Int: 18 God: Gold: 85 SH: 6 Dex: 8 (10) Spells: 3/6 levels left rFire . . . e - +0 short sword rCold . . . m - +0 kite shield rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: runic magic, artefact enchanting, deterioration 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) l - a +0 dagger Armour a - a +0 robe g - a +0 leather armour (worn) m - a +0 kite shield (worn) Jewellery d - a +4 ring of protection (left hand) j - a ring of ice Talismans c - a maw talisman q - a flux talisman Potions b - a potion of magic f - a potion of cancellation {unknown} h - a potion of brilliance {unknown} i - a potion of degeneration {unknown} k - a potion of attraction {unknown} n - a potion of berserk rage o - a potion of mutation p - a potion of curing Skills: + Level 1.1 Fighting + Level 0.3 Short Blades + Level 1.1 Armour + Level 1.7 Dodging + Level 1.7 Stealth + Level 0.0 Shields - Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 28% 1 b - Searing Ray Conj 30% 2d5 41% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 80% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 91% 2 Passwall Erth 1% N/A 99% 3 Swiftness Air 1% N/A 99% 3 Fulminant Prism Conj/Alch 4% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 99% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your body sometimes deteriorates upon taking damage. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) You miscast Magic Dart. Nothing appears to happen. You feel sick. You are no longer poisoned. The scorpion stings you but does no damage. Casting: Magic Dart (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is almost dead. The scorpion completely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you but does no damage. You block the scorpion's attack. You completely miss the scorpion. The scorpion is almost dead. The scorpion closely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You die... #.# #.# #.# #.# ## #.##.## #######.#...##. ......>........ #.# #@# #s# #.# ####.#### #....<..# #+#####..os.. ##### You could see a scorpion. Vanquished Creatures 2 ribbon worms (D:2) An orc (D:3) An endoplasm (D:2) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins 4 jackals (D:1) 6 kobolds A quokka (D:2) 2 ball pythons (D:1) 5 bats 4 frilled lizards 8 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 17/22 MP: 1/4 335 | D:1 | Got Sif Muna's Folio of Assembling 555 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Reached skill level 1 in Armour 1250 | D:2 | Reached XP level 3. HP: 9/27 MP: 0/6 1554 | D:2 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1680 | D:2 | Reached skill level 1 in Fighting 2212 | D:3 | Noticed a scorpion 2250 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_rooms D:3: layout_loops_corners, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_concentric_impassable, nicolae_hepliaklqana_monster_ancestors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Armour | 1 | 1.1 Fighting | 1 | 1.1 Short Blades | | 0.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 96 Short sword || 82 Cast: Magic Dart || 77 Use: Scroll || 8 Potion || 1 Armour: Robe || 52 Leather armour || 51 Dodge: Dodged || 127 Block: Kite shield || 5