Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2035894842894717901 49 BladeHeart the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Dec 31, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:20 (1421 turns). BladeHeart the Conjurer (Octopode Conjurer) Turns: 1421, Time: 00:02:21 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 75% Magic: 1/6 EV: 12 Int: 20 God: Gold: 74 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: brilliant, lethally poisoned (0 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles d - a throwing net Scrolls b - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} Potions a - a potion of magic Skills: + Level 1.3 Fighting + Level 0.5 Short Blades + Level 2.5 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the endoplasm but do no damage. You squeeze the endoplasm. You kill the endoplasm! No target in view! An adder comes into view. The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The magic dart hits the adder but does no damage. The adder is lightly wounded. You are out of magic! You are out of magic! You are out of magic! The adder completely misses you. You closely miss the adder. Your grab misses the adder. You squeeze the adder, but do no damage. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. Your grab misses the adder. You squeeze the adder, but do no damage. The adder is lightly wounded. You feel sick. The adder bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. You feel sick. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. You die... ....... #..#.#.#. .......##.#.#$#.# ...........#.#.#. ..........#.#.#.# .....!.....#.#.#. ..........#.#.#.#. ...........#.#.#.#. .......@S.#.#.#.#.# .........).#.#.#.#. .##...........>... #...........#.### ##.##............ #. #####<..#### # #...# ....# ....... You could see an adder. Vanquished Creatures 4 dart slugs (D:1) 3 ball pythons (D:1) 3 endoplasms 3 goblins 4 hobgoblins 12 jackals (D:1) 3 bats (D:1) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 94 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 97 | D:1 | Learned a level 2 spell: Searing Ray 357 | D:1 | Reached skill level 1 in Fighting 363 | D:1 | Reached XP level 3. HP: 20/23 MP: 0/6 1420 | D:2 | HP: 1/23 [adder (3)] 1421 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_basic, serial_bayou_pond_e, chequers_serial_rivers_micro_d, serial_park_tiny_2, minmay_tetromino_t4 D:2: layout_rooms, hellmonk_ecumenical_altar_blasted, chequers_serial_rivers_micro_a, minivault_23, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.3 Short Blades | | 0.5 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 11 Constrict || 10 Tentacles || 9 Dagger || 20 Cast: Magic Dart || 56 Use: Potion || 1 Armour: Skin || 25 Dodge: Dodged || 19