Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11646999249750265032 94 BladeHeart the Conjurer (level 4, -1/35 HPs) Began as a Demigod Conjurer on Jan 3, 2025. Frozen to death by an endoplasm (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:36 (3051 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 3051, Time: 00:07:37 Health: -1/35 AC: 2 Str: 12 XL: 4 Next: 16% Magic: 0/9 EV: 9 Int: 20 God: Gold: 208 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . r - +1 dagger (elec) rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . h - +0 helmet rElec . p - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + m - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: repel missiles @: corroded A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons e - a +0 short sword r - a +1 dagger of electrocution (weapon) s - the +0 mace "Teghiz" {antimagic, ^Fragile Fly rPois rN+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. Armour a - a +0 robe f - a +0 cloak g - a +0 ring mail (worn) h - a +0 helmet (worn) k - a +0 scale mail n - a +0 chain mail p - a scarf of repulsion (worn) Jewellery m - a ring of willpower (left hand) t - an amulet of guardian spirit Scrolls c - 3 scrolls of teleportation d - 2 scrolls of identify o - 2 scrolls of fear q - 2 scrolls of poison Potions b - a potion of magic i - a potion of brilliance j - a potion of berserk rage l - a potion of curing Skills: + Level 1.3 Fighting + Level 1.1 Short Blades + Level 1.4 Armour - Level 2.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 7% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 45% 2 Passwall Erth 2% N/A 71% 3 Swiftness Air 2% N/A 71% 3 Fulminant Prism Conj/Alch 5% 3d6 83% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:3 ! Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the jelly. The jelly is lightly wounded. The jelly quivers. The endoplasm quivers. x2 The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is severely wounded. The endoplasm quivers. The jelly closely misses you. Your magical contamination has completely faded away. The magic dart hits the jelly. The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid! The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! The jelly attacks as it pursues you! The jelly barely misses you. You see here a +0 club. The jelly attacks as it pursues you! The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is almost dead. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, 100% to hit) The searing ray hits the jelly. You kill the jelly! The searing ray misses the endoplasm. (Press . to maintain the ray.) Your Short Blades skill increases to level 1! Your Conjurations skill increases to level 4! You have reached level 4! Without enough magic to sustain it, your searing ray dissipates. The endoplasm freezes you. You are frozen. You die... #.# ########## #...#.ß.<.∩. #.# #.÷.P...÷÷ ############ #.# #.P.P.P... #.# #÷..PJP... #.# #.P....... #.# #...J÷...J #.# #J..P÷.... ######## ## ###.## #J####### #......# .####....# ##J.J@..########.# ........## ########.# #.##### .####..## #÷...'..## #...... .# ##.## #....#### ####### .###..# #.......# #####. ##...## #.......# ###..... ##.### #.......# #.<.#### ...# #.......# #...# .### ##.....## #.### You could see 3 endoplasms. Vanquished Creatures A jelly (D:3) 2 adders (D:3) A ribbon worm (D:2) An orc (D:3) 4 endoplasms 2 giant cockroaches (D:3) 4 goblins 4 hobgoblins 10 kobolds 2 quokkas (D:1) 3 ball pythons 4 bats A frilled lizard (D:3) 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 369 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 372 | D:1 | Learned a level 2 spell: Searing Ray 1129 | D:2 | Identified the +0 mace "Teghiz" {antimagic, ^Fragile Fly | rPois rN+} 2230 | D:3 | Found Cuxowk's Distillery. 2328 | D:3 | Reached XP level 3. HP: 15/27 MP: 1/8 2490 | D:3 | Reached skill level 1 in Armour 2509 | D:3 | Reached skill level 1 in Fighting 3051 | D:3 | Reached skill level 1 in Short Blades 3051 | D:3 | Reached skill level 4 in Conjurations 3051 | D:3 | Reached XP level 4. HP: 4/35 MP: 0/9 3051 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, minmay_misc_feat_rugged, hangedman_decor_slide_cut D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_leap_of_faith D:3: cheibrodos_fertilizer, layout_rooms, serial_shops, shop_statue Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Dodging | 2 | 2.1 Armour | 1 | 1.4 Fighting | 1 | 1.3 Short Blades | 1 | 1.1 Conjurations | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 40 | || 40 Dagger | 10 | || 10 Cast: Magic Dart | 85 | || 85 Searing Ray | 1 | || 1 Use: Scroll | 9 | || 9 Armour: Ring mail | 51 | || 51 Dodge: Dodged | 34 | || 34