Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 39 (custom seed) 0 BladeHeart the Conjurer (level 1, -7/14 HPs) Began as a Demigod Conjurer on Jan 11, 2025. Mangled by a gnoll ... wielding a +0 flail (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (11 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 11, Time: 00:00:08 Health: -7/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, BladeHeart the Demigod Conjurer. Game seed: 39 (custom seed); Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found 19 gold pieces. A gnoll comes into view. It is wielding a +0 flail. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. A kobold comes into view. It is wielding a +1 short sword of electrocution. You start resting. A gnoll is nearby! You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ..... K. .# # . .... .##.. .#.###..... # ..K..... #.#####.$... #.........# .. ##..#####g.#... #..#....@#....... #..#.......#..##.. #....<....#..# #..#.......#..## #..#.....#..## #...#####..## ..#. .## # # ## You could see a gnoll and a kobold (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 11 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, minmay_misc_feat_rugged Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 3 Armour: Robe || 2