Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 44 (custom seed) 39 BladeHeart the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on Jan 11, 2025. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (2204 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2204, Time: 00:04:12 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 13% Magic: 2/8 EV: 11 Int: 20 God: Gold: 38 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . n - +1 hand axe rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons e - a +0 club j - a +0 short sword n - a +1 hand axe (weapon) Armour a - a +0 robe (worn) f - a +1 chain mail Jewellery c - a ring of positive energy (left hand) Scrolls l - a scroll of enchant armour Potions b - 2 potions of magic k - a potion of ambrosia Skills: + Level 0.3 Fighting - Level 0.3 Short Blades + Level 0.0 Axes + Level 2.2 Dodging + Level 2.3 Stealth - Level 2.1 Spellcasting + Level 3.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! Magic restored. You see here 5 stones. Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +2 scale mail of fire resistance. The magic dart hits Terence. Terence is lightly wounded. Terence shouts! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.....##.#********,* #.# ###.####...,,,,,,,,* #.# #.# #..#********* ##.########.####..# ###### ..................##########..... #####.#####....................). #.#####......#######...(..... #....................###.#### #######.....@.######## #.# #.....#@# #.# #..!..#.# #.# #######.# #.# #.# #.# #.# #.# #.#********#.# *..,,,,,,,,,,* ************** You could see Terence. Vanquished Creatures 3 ball pythons 4 bats (D:1) 8 endoplasms 3 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 461 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 690 | D:1 | Learned a level 2 spell: Searing Ray 1079 | D:1 | Found Usula's Antique Weapon Boutique. 1390 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/8 2195 | D:2 | Noticed Terence 2204 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, ebering_ecumenical_altar_petrified, serial_shops, nicolae_diamond_shop, chequers_big_river, minmay_distorted D:2: layout_loops_ring, uniq_terence Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Stealth | 2 | 2.3 Spellcasting | 2 | 2.1 Fighting | | 0.3 Short Blades | | 0.3 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Club || 7 Unarmed || 1 Short sword || 22 Hand axe || 2 Cast: Magic Dart || 70 Use: Scroll || 7 Armour: Robe || 14 Dodge: Dodged || 12