Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 62 (custom seed) 152 BladeHeart the Conjurer (level 4, -6/35 HPs) Began as a Demigod Conjurer on Jan 13, 2025. Mangled by an orc ... wielding a +0 hand axe of distortion (15 damage) ... on level 3 of the Dungeon. The game lasted 00:07:06 (3579 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 3579, Time: 00:07:07 Health: -6/35 AC: 7 Str: 8 XL: 4 Next: 87% Magic: 1/9 EV: 9 Int: 20 God: Gold: 60 SH: 0 Dex: 16 Spells: 4/7 levels left rFire + . . j - +0 spear (venom) rCold . . . (no shield) rNeg . . . m - +0 ring mail {rF+} rPois . o - +0 helmet rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons h - a +0 short sword j - a +0 spear of venom (weapon) l - a +0 mace p - a +0 hand axe Missiles b - 2 javelins Armour a - a +0 robe e - a +0 pair of gloves (worn) f - a +0 leather armour m - a +0 ring mail of fire resistance (worn) o - a +0 helmet (worn) Talismans n - a beast talisman Potions c - 5 potions of curing d - a potion of might {unknown} g - a potion of attraction i - a potion of heal wounds {unknown} k - a potion of invisibility Skills: + Level 1.5 Fighting + Level 0.9 Maces & Flails + Level 0.5 Polearms + Level 1.5 Armour + Level 2.5 Dodging + Level 2.5 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 9% 1 b - Searing Ray Conj 36% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 90% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 90% 4 Animate Armour Summ/Erth 4% N/A 99% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill Terence! The rat bites you but does no damage. The orc throws a stone. The stone hits you but does no damage. Unknown command. The magic dart hits the rat. You kill the rat! The magic dart hits the orc. The orc is heavily wounded. The orc throws a stone. The stone misses you. Your magical contamination has completely faded away. You are out of magic! You are out of magic! You are out of magic! You are out of magic! Throw: 3 javelins Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe of distortion, wearing a +0 leather armour and quivering stones (heavily wounded, 56% to hit) You throw a javelin. The javelin pierces through the orc. The orc is almost dead. An orc comes into view. It is wielding a +0 short sword. The orc throws a stone. The stone hits you but does no damage. Things that are here: a +0 short sword; a +0 chain mail The orc hits you but does no damage. Space warps horribly around you! You see here a rat corpse. You hit the orc but do no damage. The orc is severely wounded. The orc hits you but does no damage. Space warps horribly around you! * * * LOW HITPOINT WARNING * * * You closely miss the orc. The orc is severely wounded. The orc closely misses you. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! x2 You hit the orc but do no damage. The orc is poisoned. The orc is severely wounded. The orc throws a stone. The stone hits you but does no damage. The orc throws a stone. The stone barely misses you. The orc hits you but does no damage. Space warps horribly around you! You die... #.........#.#..##### # #.........'.#....... #.#....o....###.#####. #...............# #. ####...########## ## #.o(# #...# #)..# #.@o######. #.)........ #.......... ###........ ......... ......... .......... .......... ........... You could see 3 orcs. Vanquished Creatures Terence (D:3) 4 adders 5 dart slugs 2 ribbon worms (D:2) 5 orcs (D:3) 8 endoplasms 2 giant cockroaches 7 hobgoblins 4 jackals (D:1) 7 kobolds 2 quokkas 6 ball pythons 8 bats 4 frilled lizards 2 goblins 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 307 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 310 | D:1 | Learned a level 2 spell: Searing Ray 928 | D:1 | Reached XP level 3. HP: 27/27 MP: 0/8 1274 | D:2 | Reached skill level 1 in Fighting 1380 | D:2 | Reached skill level 1 in Armour 2302 | D:2 | Reached XP level 4. HP: 35/35 MP: 7/9 2920 | D:3 | Reached skill level 4 in Conjurations 3558 | D:3 | Noticed Terence 3571 | D:3 | Killed Terence 3579 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_rooms, ebering_ecumenical_altar_rust D:2: layout_basic, palyth_stone_intersect, nicolae_wormholes D:3: minmay_skewed_foursquare, layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Stealth | 2 | 2.5 Spellcasting | 2 | 2.0 Fighting | 1 | 1.5 Armour | 1 | 1.5 Conjurations | 4 | 4.0 Maces & Flails | | 0.9 Polearms | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Short sword | 11 | || 11 Spear | | 22 || 22 Throw: Javelin | | 1 || 1 Cast: Magic Dart | 121 | 47 || 168 Searing Ray | 1 | || 1 Use: Scroll | 4 | 1 || 5 Potion | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 8 | || 8 Leather armour | 22 | || 22 Ring mail | | 30 || 30 Dodge: Dodged | 36 | 10 || 46