Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 99 (custom seed) 51 BladeHeart the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on Jan 16, 2025. Frozen to death by an endoplasm (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (2231 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2231, Time: 00:03:49 Health: 0/27 AC: 5 Str: 12 XL: 3 Next: 36% Magic: 7/8 EV: 9 Int: 20 God: Gold: 37 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . m - +3 flail rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: silenced A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons c - a +0 club f - a +0 whip m - a +3 flail (weapon) Missiles d - 6 poisoned darts Armour e - a +0 leather armour g - a +0 ring mail (worn) h - a +0 scale mail Scrolls j - a scroll of noise {unknown} k - 2 scrolls of enchant armour {unknown} n - a scroll of brand weapon {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic l - 2 potions of curing {unknown} Skills: + Level 0.9 Fighting + Level 0.8 Maces & Flails + Level 0.9 Armour + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 12% 2 Fulminant Prism Conj/Alch 4% 3d5 86% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History As you read the scroll labelled QIUXZA FAOSYEPN, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. You start resting. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! You cannot cast spells when silenced! An orc comes into view. It is wielding a +0 mace. x2 The orc wizard points at you and mumbles some strange words. You resist with some effort. An orc wizard and an orc come into view. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading up here. An endoplasm comes into view. The orc closely misses you. Something hits you but does no damage. You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc closely misses you. The orc hits you with a +0 mace. Something hits you but does no damage. The orc hits you with a +0 mace. You miss the orc wizard. The orc wizard is moderately wounded. The orc closely misses you. The orc barely misses you. Something hits you but does no damage. The orc wizard hits you but does no damage. The orc barely misses you. You hit the orc wizard. The orc wizard is severely wounded. The endoplasm freezes you. You are frozen. The orc hits you with a +0 flail. Something hits you. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ###+####### #.......... +......$... #####.......... #.....$........ #.###.o.J...... #...<..@o...... #####..oo†..... +.......... #.......... #.......... ########### You could see an orc wizard, 3 orcs and an endoplasm (unsilenced). Vanquished Creatures An adder (D:2) 6 ball pythons 6 endoplasms 3 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 3 quokkas (D:1) 5 bats 3 frilled lizards 2 kobolds (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 474 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 1377 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/8 2231 | D:3 | HP: 1/27 [orc/+0 mace (4)] 2231 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_basic, basic_altar, grunt_ministairs_13 D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.1 Spellcasting | 2 | 2.0 Fighting | | 0.9 Maces & Flails | | 0.8 Armour | | 0.9 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Whip || 44 Flail || 10 Cast: Magic Dart || 57 Use: Scroll || 2 Armour: Leather armour || 9 Ring mail || 63 Dodge: Dodged || 66