Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 136 (custom seed) 19 BladeHeart the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Jan 18, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:08 (1234 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1234, Time: 00:03:09 Health: 0/22 AC: 8 Str: 8 XL: 2 Next: 39% Magic: 4/7 EV: 9 Int: 20 God: Gold: 47 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . h - +0 mace rCold . . . (no shield) rNeg . . . j - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . l - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons e - a +0 club h - a +0 mace (weapon) Armour a - a +0 robe j - a +0 ring mail (worn) k - a +0 leather armour l - a +2 pair of gloves (worn) Scrolls c - 2 scrolls of fear d - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} g - a potion of haste {unknown} i - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 0.3 Maces & Flails + Level 0.4 Armour + Level 1.9 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 11% 1 b - Searing Ray Conj 34% 2d5 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 92% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The goblin closely misses you. The goblin hits you but does no damage. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. The goblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is moderately wounded. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. The hobgoblin hits you but does no damage. The hobgoblin barely misses you. The goblin hits you with a +0 club. x2 The hobgoblin hits you but does no damage. The goblin hits you but does no damage. x2; The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The goblin hits you but does no damage. The goblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. The goblin completely misses you. The hobgoblin hits you but does no damage. The goblin hits you but does no damage. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The goblin hits you with a +0 club. You die... .##.#######.#..# #.#######.##.# ......#####....# #............# ..........)....# ###.########## ..#########....####......# #............).##....###.### #..............##.#........# #.....<........)..#.####.### #..............)gg#.# #.# #..............)@g#.# #.# #.#########...#####.# #.# #.....^.......#.....# #.# .......###.#..#.###(####.# ######.....#..#........#.# # #####.#..#.######.#.# ##########.#..#..........# ...........#..#.######...# ############..#.# #...# You could see a hobgoblin and 2 goblins. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 6 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 662 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 665 | D:1 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Noticed Robin 1234 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic D:2: layout_basic, basic_altar, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.4 Maces & Flails | | 0.3 Armour | | 0.4 Dodging | | 1.9 Spellcasting | | 1.9 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Mace || 8 Cast: Magic Dart || 37 Use: Scroll || 1 Armour: Ring mail || 39 Dodge: Dodged || 32