Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 145 (custom seed) 77 BladeHeart the Conjurer (level 3, -4/28 HPs) Began as a Demigod Conjurer on Jan 18, 2025. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:25 (2141 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2141, Time: 00:07:26 Health: -4/28 AC: 4 Str: 12 XL: 3 Next: 92% Magic: 1/8 EV: 10 Int: 20 God: Gold: 118 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . n - +0 hand axe rCold . . . (no shield) rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons e - a +0 dagger g - a +0 club h - a +0 short sword n - a +0 hand axe (weapon) Missiles r - 2 poisoned darts Armour a - a +0 robe i - a +0 leather armour (worn) k - a +0 cloak (worn) Talismans d - a flux talisman Scrolls c - 2 scrolls of enchant armour {unknown} f - 2 scrolls of amnesia {unknown} m - a scroll of teleportation {unknown} o - a scroll of summoning {unknown} p - a scroll of noise {unknown} s - a scroll of revelation {unknown} Potions b - a potion of magic j - 2 potions of attraction {unknown} l - a potion of invisibility {unknown} q - a potion of ambrosia {unknown} t - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 1.1 Short Blades + Level 0.4 Axes + Level 0.0 Throwing + Level 1.0 Armour + Level 2.1 Dodging + Level 2.2 Stealth - Level 2.1 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 b - Searing Ray Conj 34% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 21% 1 Confusing Touch Hex 2% N/A 52% 3 Vampiric Draining Necr 2% 2d6 52% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 100% to hit) The magic dart hits Grinder. Grinder is heavily wounded. Grinder completely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 100% to hit) The magic dart hits Grinder. Grinder is heavily wounded. Grinder hits you. You writhe in agony. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 75% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Grinder hits you but does no damage. The searing ray hits Grinder. Grinder is severely wounded. Grinder sighs, "No one appreciates my work." Grinder hits you but does no damage. The searing ray hits Grinder. Grinder is almost dead. Grinder hits you! * * * LOW HITPOINT WARNING * * * You writhe in agony. You die... Grinder says, "Now the real fun starts!" . .# .##.# ..#.# ######...### #..........# ##..........## .............## .......@....... ........5....!. ..####.##?..... #. .#...( ## . ..( .. .. .. . ... You could see Grinder. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 5 endoplasms 4 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) 5 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 318 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/7 321 | D:1 | Learned a level 2 spell: Searing Ray 1107 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/8 1934 | D:2 | Reached skill level 1 in Fighting 1934 | D:2 | Reached skill level 1 in Short Blades 1936 | D:2 | Reached skill level 1 in Armour 2121 | D:3 | Noticed Grinder 2141 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_cross D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs D:3: layout_rooms, fiery_altar_vehumet, kennysheep_generic_room_2, uniq_jessica, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.1 Stealth | 2 | 2.2 Fighting | 1 | 1.0 Short Blades | 1 | 1.1 Armour | 1 | 1.0 Axes | | 0.4 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Short sword || 1 Hand axe || 2 Throw: Dart || 4 Cast: Magic Dart || 79 Searing Ray || 3 Use: Potion || 1 Armour: Robe || 1 Leather armour || 11 Dodge: Dodged || 8