Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 153 (custom seed) 36 BladeHeart the Conjurer (level 3, 0/27 HPs) Began as a Demigod Conjurer on Jan 18, 2025. Slain by a gnoll ... wielding a +0 spear (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (1208 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1208, Time: 00:03:01 Health: 0/27 AC: 5 Str: 8 XL: 3 Next: 5% Magic: 5/8 EV: 9 Int: 24 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) h - a +0 dagger Armour a - a +0 robe e - a +0 ring mail (worn) Talismans i - a dragon-blood talisman Scrolls d - a scroll of blinking {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic g - a potion of berserk rage {unknown} j - a potion of mutation {unknown} Skills: + Level 0.7 Fighting + Level 0.8 Armour + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 8% 1 b - Searing Ray Conj 40% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 86% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History a jackal corpse; a jackal corpse You start resting. HP restored. You start resting. Magic restored. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Done exploring. Things that are here: a jackal corpse; a jackal corpse You see here 4 stones. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x3 Found 5 stones. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The magic dart hits the gnoll. The gnoll is heavily wounded. You struggle against the net. The gnoll barely misses you. You tear a large gash into the net. The gnoll hits you from afar with a +0 spear. A kobold comes into view. It is wielding a +0 club. The gnoll hits you from afar with a +0 halberd! The gnoll hits you with a +0 club. You rip the net and break free! The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. You die... .. .# ####.## # .....##.#. #......... ##......... #(###...gg..... .......@gg..... #.###.......... ............. .............K. ..#............ ............... ....####.#.#... .... ...#.#. You could see 4 gnolls and a kobold. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 6 goblins (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 223 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 1093 | D:1 | Reached XP level 3. HP: 25/27 MP: 3/8 1165 | D:1 | Learned a level 2 spell: Searing Ray 1207 | D:2 | HP: 1/27 [gnoll/+0 club (4)] 1208 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, chequers_serial_rivers_micro_a, minmay_close_crescents D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, minivault_26, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Stealth | 2 | 2.1 Fighting | | 0.7 Armour | | 0.8 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Short sword || 26 Cast: Magic Dart || 55 Armour: Robe || 7 Skin || 2 Ring mail || 27 Dodge: Dodged || 20