Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 161 (custom seed) 18 BladeHeart the Conjurer (level 2, 0/22 HPs) Began as a Demigod Conjurer on Jan 19, 2025. Slain by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (668 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 668, Time: 00:03:51 Health: 0/22 AC: 5 Str: 8 XL: 2 Next: 33% Magic: 2/7 EV: 9 Int: 20 God: Gold: 90 SH: 0 Dex: 12 Spells: 1/4 levels left rFire . . . l - +2 hammer (holy) rCold . . . (no shield) rNeg + . . k - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons h - a +0 mace l - a +2 hammer of holy wrath (weapon) Armour a - a +0 robe j - a +0 leather armour k - a +0 ring mail (worn) Jewellery g - a ring of positive energy (left hand) Scrolls f - 2 scrolls of fear Potions b - a potion of magic d - a potion of might {unknown} i - a potion of berserk rage Skills: + Level 0.5 Fighting + Level 0.2 Maces & Flails + Level 0.4 Armour + Level 2.0 Dodging + Level 2.0 Stealth + Level 1.9 Spellcasting + Level 3.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 11% 1 b - Searing Ray Conj 50% 2d6 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 65% 3 Dazzling Flash Hex/Fire 4% N/A 83% 3 Fulminant Prism Conj/Alch 7% 3d7 92% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 92% 4 Silence Hex/Air 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History As you read the scroll labelled SARUDI REN RYGG, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Crazy Yiuf shouts! Crazy Yiuf laughs, "Papa wrapper green!" You feel clever all of a sudden. You open the door. Crazy Yiuf screams, "Cholesterol forty-two green!" Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You feel a surge of power! The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf barely misses you. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Crazy Yiuf freezes you. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf completely misses you. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. You finish channelling your searing ray. Crazy Yiuf whimpers, "Rifle illywillydillykilly cower!" Crazy Yiuf barely misses you. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... ##### #)..# #...# ... #g# ♣@♣♣ ♣♣.♣ ♣.♣♣ ♣♣.♣ ♣♣.♣♣ ♣♣...♣ ♣..).♣ #....# # #)...# .# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 296 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/7 299 | D:1 | Learned a level 2 spell: Searing Ray 650 | D:2 | Found a runed translucent door. 651 | D:2 | Noticed Crazy Yiuf 668 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_cross, minmay_fractal_squares_5, uniq_crazy_yiuf_cottage, uniq_jessica, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.5 Maces & Flails | | 0.2 Armour | | 0.4 Spellcasting | | 1.9 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Mace || 10 Cast: Magic Dart || 27 Searing Ray || 1 Use: Scroll || 3 Potion || 1 Armour: Robe || 2 Ring mail || 3 Dodge: Dodged || 4