Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 186 (custom seed) 50 BladeHeart the Conjurer (level 3, -1/28 HPs) Began as a Demigod Conjurer on Jan 22, 2025. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (2281 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 2281, Time: 00:04:32 Health: -1/28 AC: 6 Str: 12 XL: 3 Next: 35% Magic: 0/8 EV: 8 Int: 20 God: Gold: 72 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 hand axe rCold . . . (no shield) rNeg . . . i - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 mace d - a +0 dagger e - a +0 hand axe (weapon) h - a +2 dagger of venom Armour a - a +0 robe i - a +0 scale mail (worn) Potions b - a potion of magic f - a potion of heal wounds g - a potion of mutation {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 0.7 Axes + Level 0.9 Armour + Level 2.1 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 17% 1 b - Searing Ray Conj 34% 2d5 26% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 98% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you with a +0 trident. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 trident. You closely miss Terence. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence completely misses you. You hit Terence. Terence is severely wounded. Terence hits you but does no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence closely misses you. You hit Terence. Terence is almost dead. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence looks scornfully at you. Terence hits you with a +0 trident. You die... Terence says, "And stay out!" ......# .....# #.#..# #....## ####### ..†.. #.#.#.## ...# #.#....# #@.## #.###.## #@..# ###.###.# #...# #.......# #...# .....##.# #...# ........########[..##### ....÷..#.##..........).. .......##<.............. .......#.#.............. ......#.#.######...##### You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 ball pythons 4 bats 3 endoplasms A giant cockroach (D:1) 7 goblins 9 hobgoblins 4 frilled lizards 4 kobolds (D:1) A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 345 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/7 353 | D:1 | Learned a level 2 spell: Searing Ray 1057 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/8 1166 | D:1 | Reached skill level 1 in Fighting 2258 | D:2 | Noticed Terence 2281 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_corner_cb, co_window_2corner, co_window_4corner_a, glass_columns_a, minmay_misc_feat_iff, minmay_quantized D:2: layout_loops_cross, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Axes | | 0.7 Armour | | 0.9 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Hand axe || 33 Cast: Magic Dart || 78 Use: Scroll || 3 Armour: Robe || 2 Scale mail || 43 Dodge: Dodged || 21