Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 203 (custom seed) 39 BladeHeart the Conjurer (level 3, -4/28 HPs) Began as a Demigod Conjurer on Jan 23, 2025. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1162 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 1162, Time: 00:03:04 Health: -4/28 AC: 2 Str: 8 XL: 3 Next: 11% Magic: 1/8 EV: 11 Int: 20 God: Gold: 112 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . f - +2 great sword (holy) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 club f - a +2 great sword of holy wrath (weapon) Missiles e - 2 throwing nets Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.0 Fighting - Level 0.5 Short Blades + Level 0.0(0.2) Long Blades + Level 0.7 Armour + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Slow Hex 8% N/A 16% 1 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Found a snail-covered altar of Cheibriados. A kobold and a hobgoblin come into view. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The kobold shouts! You hear a shout! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Veteran comes into view. He is wielding a +0 flail and carrying a wand of flame. You see here a +2 great sword of holy wrath. Your +2 great sword of holy wrath softly glows with a divine radiance! f - a +2 great sword of holy wrath (weapon) Terence screams, "I hate trespassers!" Terence is nearby! The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Terence zaps a wand. The puff of flame hits you! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. You are out of magic! Terence zaps a wand. The puff of flame hits you! Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You closely miss Terence. Terence is lightly wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #⌠.......... #........... ..> ............ #.# #......)... #.# #......... #.# #.....# #.# ##..### #†# ###.....###########.##### #......@@.....<.......... #...._..#..########.##### ###.....##.....†....### #.....##########.^..## ####..### ##.#..## ##...## #..##... ###..##### #.###### ##.....###.###### ####...†..)..... You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 giant cockroaches 2 hobgoblins (D:2) 3 ball pythons 5 bats 2 frilled lizards 4 goblins 3 kobolds A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 266 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/7 1060 | D:2 | Reached XP level 3. HP: 27/27 MP: 2/8 1064 | D:2 | Reached skill level 1 in Fighting 1149 | D:2 | Noticed Terence 1162 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, minivault_25, st_stairs_14 D:2: layout_rooms, serial_shops, nicolae_shop_real_fake_doors, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Short Blades | | 0.5 Armour | | 0.7 Conjurations | | 3.7 Action || total ---------------------------++------- Melee: Short sword || 11 Great sword || 1 Cast: Magic Dart || 64 Armour: Robe || 13 Dodge: Dodged || 12