Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 207 (custom seed) 7 BladeHeart the Conjurer (level 1, 0/14 HPs) Began as a Demigod Conjurer on Jan 24, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:28 (76 turns). BladeHeart the Conjurer (Demigod Conjurer) Turns: 76, Time: 00:00:29 Health: 0/14 AC: 5 Str: 8 XL: 1 Next: 66% Magic: 0/5 EV: 9 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . f - +0 club rCold . . . (no shield) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Armour a - a +0 robe c - a +0 ring mail (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.2 Armour + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.8 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 17% 2 Fulminant Prism Conj/Alch 4% 3d5 93% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You start resting. A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. You are out of magic! You are out of magic! You are out of magic! A hobgoblin is nearby! A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. An endoplasm comes into view. The endoplasm quivers. You hit the hobgoblin. You kill the hobgoblin! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #. #.. ... ##.##. .).>.. #...... ###......# ##.@J....# ######.†.##...# #..........# ## #......†...# #..........# #..........# #.......†..# #..........# ####### #.########## You could see an endoplasm. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A kobold (D:1) 2 goblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BladeHeart the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 76 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, serial_shops, nicolae_shop_waterfront Action || total ---------------------------++------- Melee: Club || 5 Cast: Magic Dart || 9 Armour: Ring mail || 1